EgoEngine: From Egocentric Human Videos to High-Fidelity Dexterous Robot Demonstrations
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Abstract (arXiv)
Dexterous manipulation is limited by the cost of collecting large-scale robot demonstrations. Egocentric human videos offer a scalable source of diverse manipulation behaviors, but directly using them for robot learning requires bridging two gaps: the visual gap between human and robot observations, and the action gap between human motion and robot-executable action. We propose EgoEngine, a scalable framework for transforming egocentric human manipulation videos into high-fidelity robot data. Given an egocentric RGB video, EgoEngine produces: (i) a high-fidelity robot observation video replacing human with robot while preserving scene context and temporal alignment, and (ii) a task-aligned, executable robot action trajectory under feasibility constraints. Experiments in simulation and on real robots show that EgoEngine enables scalable conversion of human videos into robot data and, to our knowledge, demonstrates the first zero-shot visuomotor dexterous policy learning from egocentric human videos without real-robot demonstrations. Project website: https://egoengine.github.io.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). First posted on arXiv 10 Jun 2026.
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Citing papers per year: 2026: 8.
8 papers.
- 2026Open-AoE: An Open Egocentric Manipulation Dataset and Toolchain for Embodied Learningcited by 8
- 2026MEMORA: Embodied Action Memory from Egocentric Videos for Reasoning and Planningcited by 4
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 1
- 2026MachEmbodied-U0: Unified Understanding and Generation Model for Embodied Intelligencecited by 1
- 2026From Seeing to Acting: Smart Glasses as First-Person Intelligence Platformscited by 0
- 2026Skel-WAM: A Hand-Skeleton-Conditioned World Action Model for Human-to-Robot Manipulation Transfercited by 0
- 2026From World Models to World Action Models: Rethinking Next-State Predictioncited by 0
- 2026DexStitch: Learning and Composing Dexterous Skills from Human Videos via Contact-Aware Robotic Inpaintingcited by 0
- 2026DexStitch: Learning and Composing Dexterous Skills from Human Videos via Contact-Aware Robotic Inpainting13 Oct 2026
- 2026From World Models to World Action Models: Rethinking Next-State Prediction28 Sep 2026
- 2026MachEmbodied-U0: Unified Understanding and Generation Model for Embodied Intelligence22 Sep 2026
- 2026Skel-WAM: A Hand-Skeleton-Conditioned World Action Model for Human-to-Robot Manipulation Transfer18 Sep 2026
- 2026From Seeing to Acting: Smart Glasses as First-Person Intelligence Platforms25 Aug 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026MEMORA: Embodied Action Memory from Egocentric Videos for Reasoning and Planning15 Jul 2026
- 2026Open-AoE: An Open Egocentric Manipulation Dataset and Toolchain for Embodied Learning15 Jul 2026