CaM-Wolf: Causal-Aware Multimodal Agents for Social Deduction Games
On the map: LLM agents and tool use → Reinforcement learning for LLM agents
Abstract (arXiv)
Social deduction games (SDGs) such as Werewolf have become challenging testbeds for AI agents. These games require complex social skills such as reasoning, deception, and collaboration. While recent advances in large language models (LLMs) have driven significant progress in SDG agents, current approaches are predominantly text-based, overlooking the multimodal nature that is fundamental to human social interaction. To bridge this gap, we introduce CaM-Wolf, the first SDG agent that integrates multimodal perception and generation. CaM-Wolf processes video inputs from other players, employs a causal-aware Reasoner trained via reinforcement learning to establish logical chains between observable behaviors and hidden roles, and presents itself through an animated avatar. Our experiments and user study show that CaM-Wolf achieves superior agent gameplay performance and enhances the quality of human-AI interaction. This work represents a significant advancement towards creating more human-like AI agents capable of participating in nuanced social dynamics. Our code is available at https://3dagentworld.github.io/avatar_wolf.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 25 of its 50 references that are in the map. First posted on arXiv 29 Jul 2026.
Builds on
25 of 50 references.
Closest ancestors · 6
Same direction, newest first
- 2025VistaWise: Building Cost-Effective Agent with Cross-Modal Knowledge Graph for Minecraft26 Aug
- 2025Learning Strategic Language Agents in the Werewolf Game with Iterative Latent Space Policy Optimization7 Feb
- 2025DVM: Towards Controllable LLM Agents in Social Deduction Games12 Jan
- 2024Enhance Reasoning for Large Language Models in the Game Werewolf4 Feb
- 2023Language Agents with Reinforcement Learning for Strategic Play in the Werewolf Game29 Oct
- 2023AvalonBench: Evaluating LLMs Playing the Game of Avalon8 Oct
Other references · 19
- 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,355
- 2024HybridFlow: A Flexible and Efficient RLHF Frameworkcited by 1,980
- 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
- 2025Qwen2.5-Omni Technical Reportcited by 704
- 2024GPT-4V(ision) is a Generalist Web Agent, if Groundedcited by 547
- 2024Hallucination is Inevitable: An Innate Limitation of Large Language Modelscited by 329
- 2023Exploring Large Language Models for Communication Games: An Empirical Study on Werewolfcited by 238
- 2013Causal Inference in the Presence of Latent Variables and Selection Biascited by 165
- 2025OmniAvatar: Efficient Audio-Driven Avatar Video Generation with Adaptive Body Animationcited by 77
- 2025UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interactioncited by 68
- 2023Causal Discovery with Language Models as Imperfect Expertscited by 62
- 2019Finding Friend and Foe in Multi-Agent Gamescited by 42
7 more
- 2024OSCAR: Operating System Control via State-Aware Reasoning and Re-Planningcited by 37
- 2023Cooperation on the Fly: Exploring Language Agents for Ad Hoc Teamwork in the Avalon Gamecited by 27
- 2024Ponder & Press: Advancing Visual GUI Agent towards General Computer Controlcited by 19
- 2024Modeling Multimodal Social Interactions: New Challenges and Baselines with Densely Aligned Representationscited by 18
- 2015Selective Greedy Equivalence Search: Finding Optimal Bayesian Networks Using a Polynomial Number of Score Evaluationscited by 14
- 2025Robust Policy Expansion for Offline-to-Online RL under Diverse Data Corruptioncited by 3
- 2025The Stackelberg Speaker: Optimizing Persuasive Communication in Social Deduction Gamescited by 3
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2025MultiMind: Enhancing Werewolf Agents with Multimodal Reasoning and Theory of Mind
- 2025Verbal Werewolf: Engage Users with Verbalized Agentic Werewolf Game Framework
- 2026QUACK: Questioning, Understanding, and Auditing Communicated Knowledge in Multimodal Social Deduction Agents
- 2025Socialized Learning and Emergent Behaviors in Multi-Agent Systems based on Multimodal Large Language Models
- 2025Collaborating Action by Action: A Multi-agent LLM Framework for Embodied Reasoning
- 2024Agent AI: Surveying the Horizons of Multimodal Interaction
- 2025WereWolf-Plus: An Update of Werewolf Game setting Based on DSGBench
- 2025Language-Informed Synthesis of Rational Agent Models for Grounded Theory-of-Mind Reasoning On-The-Fly