mlsanityData to 14 Oct 2026

The Stackelberg Speaker: Optimizing Persuasive Communication in Social Deduction Games

arXiv 2510.09087 ↗First posted 10 Oct 2025cs.AIcited by 3

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Abstract (arXiv)

Large language model (LLM) agents have shown remarkable progress in social deduction games (SDGs). However, existing approaches primarily focus on information processing and strategy selection, overlooking the significance of persuasive communication in influencing other players' beliefs and responses. In SDGs, success depends not only on making correct deductions but on convincing others to response in alignment with one's intent. To address this limitation, we formalize turn-based dialogue in SDGs as a Stackelberg competition, where the current player acts as the leader who strategically influences the follower's response. Building on this theoretical foundation, we propose a reinforcement learning framework that trains agents to optimize utterances for persuasive impact. Through comprehensive experiments across three diverse SDGs, we demonstrate that our agents significantly outperform baselines. This work represents a significant step toward developing AI agents capable of strategic social influence, with implications extending to scenarios requiring persuasive communication. Our code and data are available at https://3dagentworld.github.io/leader_follower.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 28 of its 37 references that are in the map. First posted on arXiv 10 Oct 2025.

Builds on

28 of 37 references.

References · 28

  1. 2022Training language models to follow instructions with human feedbackcited by 15,971
  2. 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
  3. 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,695
  4. 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Modelcited by 8,065
  5. 2023SOTOPIA: Interactive Evaluation for Social Intelligence in Language Agentscited by 367
  6. 2023Exploring Large Language Models for Communication Games: An Empirical Study on Werewolfcited by 241
  7. 2023Language Agents with Reinforcement Learning for Strategic Play in the Werewolf Gamecited by 152
  8. 2023Avalon's Game of Thoughts: Battle Against Deception through Recursive Contemplationcited by 104
  9. 2024SOTOPIA-π: Interactive Learning of Socially Intelligent Language Agentscited by 93
  10. 2023Large Language Models as Generalizable Policies for Embodied Taskscited by 86
  11. 2023Large Language Models Play StarCraft II: Benchmarks and A Chain of Summarization Approachcited by 79
  12. 2025UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interactioncited by 77
16 more
  1. 2023LLM-Based Agent Society Investigation: Collaboration and Confrontation in Avalon Gameplaycited by 63
  2. 2023AvalonBench: Evaluating LLMs Playing the Game of Avaloncited by 47
  3. 2024Enhance Reasoning for Large Language Models in the Game Werewolfcited by 46
  4. 2019Finding Friend and Foe in Multi-Agent Gamescited by 42
  5. 2024OSCAR: Operating System Control via State-Aware Reasoning and Re-Planningcited by 38
  6. 2025SDPO: Segment-Level Direct Preference Optimization for Social Agentscited by 30
  7. 2023Cooperation on the Fly: Exploring Language Agents for Ad Hoc Teamwork in the Avalon Gamecited by 28
  8. 2024Learning to Discuss Strategically: A Case Study on One Night Ultimate Werewolfcited by 24
  9. 2024Ponder & Press: Advancing Visual GUI Agent towards General Computer Controlcited by 20
  10. 2024Strategist: Self-improvement of LLM Decision Making via Bi-Level Tree Searchcited by 17
  11. 2025SOTOPIA-Omega: Dynamic Strategy Injection Learning and Social Instruction Following Evaluation for Social Agentscited by 16
  12. 2025Learning Strategic Language Agents in the Werewolf Game with Iterative Latent Space Policy Optimizationcited by 15
  13. 2025VistaWise: Building Cost-Effective Agent with Cross-Modal Knowledge Graph for Minecraftcited by 13
  14. 2025CausalMACE: Causality Empowered Multi-Agents in Minecraft Cooperative Taskscited by 8
  15. 2024Alignment at Pre-training! Towards Native Alignment for Arabic LLMscited by 7
  16. 2025DVM: Towards Controllable LLM Agents in Social Deduction Gamescited by 7

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 3.

3 papers.

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  1. 2026Playing social deduction games with reinforcement fine-tuned large language models
  2. 2025Training Language Models for Social Deduction with Multi-Agent Reinforcement Learning
  3. 2026GameTalk: Training LLMs for Strategic Conversation
  4. 2026SocialRL: Refining LLMs' Social Intelligence through Multi-turn Reinforcement Learning and Reward Design
  5. 2025Towards Strategic Persuasion with Language Models
  6. 2024A Survey on Large Language Model-Based Social Agents in Game-Theoretic Scenarios
  7. 2025SpeakRL: Synergizing Reasoning, Speaking, and Acting in Language Models with Reinforcement Learning
  8. 2025Emergent Social Dynamics of LLM Agents in the El Farol Bar Problem