Hybrid Advantage Estimation with Unified Critic for VLM Agentic Reinforcement Learning
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
also in 1 more
Abstract (arXiv)
Large Vision-Language Models (VLMs) now act as agents in interactive environments, where success requires coherent reasoning and decision-making across turns. Although end-to-end training in agentic environments can improve such multi-turn decision-making abilities, current methods mainly rely on either token-wise optimization over concatenated token trajectories or turn-wise optimization with uniform within-turn credit. In this work, we establish theoretical formulations for the two levels of optimization and derive a hybrid advantage that serves both objectives. Furthermore, with an appropriate choice of discount factor and learning target, we prove that a unified critic model can estimate values for both turn-wise and token-wise. As such, we propose HyGAE, an actor-critic framework that jointly optimizes token- and turn-level objectives with the hybrid advantage and unified critic. We conduct extensive evaluations of HyGAE across five multi-turn decision-making environments, where it achieves an average success rate of 91% and a significant improvement of 10% over other methods. Furthermore, we provide an in-depth analysis showing that the exact analytic form of the hybrid advantage and return is crucial for optimization. Project Page: https://wx-zhang.github.io/hygae-web/.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 42 of its 56 references that are in the map. First posted on arXiv 26 Jul 2026.
Builds on
42 of 56 references.
Closest ancestors · 11
Same direction, newest first
- 2025GTR-Turbo: Merged Checkpoint is Secretly a Free Teacher for Agentic VLM Training15 Dec
- 2025Scaling Agentic Reinforcement Learning for Tool-Integrated Reasoning in VLMs24 Nov
- 2025VAGEN: Reinforcing World Model Reasoning for Multi-Turn VLM Agents19 Oct
- 2025VLM-R1: A Stable and Generalizable R1-style Large Vision-Language Model10 Apr
- 2025Mem2Ego: Empowering Vision-Language Models with Global-to-Ego Memory for Long-Horizon Embodied Navigation20 Feb
- 2025EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agents13 Feb
- 2024KALIE: Fine-Tuning Vision-Language Models for Open-World Manipulation without Robot Data21 Sep
- 2024VLM Agents Generate Their Own Memories: Distilling Experience into Embodied Programs of Thought20 Jun
- 2024DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning14 Jun
- 2024Fine-Tuning Large Vision-Language Models as Decision-Making Agents via Reinforcement Learning16 May
- 2023Octopus: Embodied Vision-Language Programmer from Environmental Feedback12 Oct
Other references · 31
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2022Training language models to follow instructions with human feedbackcited by 15,971
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2023Visual Instruction Tuningcited by 7,869
- 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
- 2023MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Modelscited by 2,711
- 2024HybridFlow: A Flexible and Efficient RLHF Frameworkcited by 2,057
- 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 2,026
- 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
- 2025SFT Memorizes, RL Generalizes: A Comparative Study of Foundation Model Post-trainingcited by 672
- 2023MiniGPT-v2: large language model as a unified interface for vision-language multi-task learningcited by 625
- 2025Group-in-Group Policy Optimization for LLM Agent Trainingcited by 497
19 more
- 2022MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledgecited by 478
- 2023Learning Interactive Real-World Simulatorscited by 458
- 2025RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learningcited by 386
- 2024ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AIcited by 229
- 2024ArCHer: Training Language Model Agents via Hierarchical Multi-Turn RLcited by 228
- 2021VisualGPT: Data-efficient Adaptation of Pretrained Language Models for Image Captioningcited by 191
- 2025Cosmos-Reason1: From Physical Common Sense To Embodied Reasoningcited by 164
- 2025Reinforcement Learning for Long-Horizon Interactive LLM Agentscited by 108
- 2021Augmenting Reinforcement Learning with Behavior Primitives for Diverse Manipulation Taskscited by 78
- 2024OMNI-EPIC: Open-endedness via Models of human Notions of Interestingness with Environments Programmed in Codecited by 74
- 2025Visual Agentic Reinforcement Fine-Tuningcited by 55
- 2024Proposer-Agent-Evaluator(PAE): Autonomous Skill Discovery For Foundation Model Internet Agentscited by 50
- 2024V-IRL: Grounding Virtual Intelligence in Real Lifecited by 35
- 2024GenRL: Multimodal-foundation world models for generalization in embodied agentscited by 31
- 2023AlphaBlock: Embodied Finetuning for Vision-Language Reasoning in Robot Manipulationcited by 19
- 2023Primitive Skill-based Robot Learning from Human Evaluative Feedbackcited by 15
- 2025GTR: Guided Thought Reinforcement Prevents Thought Collapse in RL-based VLM Agent Trainingcited by 14
- 2024On the Modeling Capabilities of Large Language Models for Sequential Decision Makingcited by 9
- 2025VLP: Vision-Language Preference Learning for Embodied Manipulationcited by 8
Built on by
Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2026Odysseus: Scaling VLMs to 100+ Turn Decision-Making in Games via Reinforcement Learning
- 2026MA-VLCM: A Vision Language Critic Model for Value Estimation of Policies in Multi-Agent Team Settings
- 2026ProAS: A Progress-Aware Advantage Shaping Framework for Multi-Turn Agentic Reinforcement Learning
- 2026Dissecting Advantage-Guided Post-Training for Vision-Language-Action Policies
- 2025Advancing Autonomous VLM Agents via Variational Subgoal-Conditioned Reinforcement Learning
- 2025Enhancing Vision-Language Model Training with Reinforcement Learning in Synthetic Worlds for Real-World Success
- 2026SeeUPO: Sequence-Level Agentic-RL with Convergence Guarantees
- 2026COVR:Collaborative Optimization of VLMs and RL Agent for Visual-Based Control