3D Appearance Super-Resolution with Deep Learning
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Abstract (arXiv)
We tackle the problem of retrieving high-resolution (HR) texture maps of objects that are captured from multiple view points. In the multi-view case, model-based super-resolution (SR) methods have been recently proved to recover high quality texture maps. On the other hand, the advent of deep learning-based methods has already a significant impact on the problem of video and image SR. Yet, a deep learning-based approach to super-resolve the appearance of 3D objects is still missing. The main limitation of exploiting the power of deep learning techniques in the multi-view case is the lack of data. We introduce a 3D appearance SR (3DASR) dataset based on the existing ETH3D [42], SyB3R [31], MiddleBury, and our Collection of 3D scenes from TUM [21], Fountain [51] and Relief [53]. We provide the high- and low-resolution texture maps, the 3D geometric model, images and projection matrices. We exploit the power of 2D learning-based SR methods and design networks suitable for the 3D multi-view case. We incorporate the geometric information by introducing normal maps and further improve the learning process. Experimental results demonstrate that our proposed networks successfully incorporate the 3D geometric information and super-resolve the texture maps.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Jun 2019.
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Citing papers per year: 2021: 5; 2022: 2; 2023: 1; 2024: 0; 2025: 1; 2026: 2.
11 papers.
- 2021Attention-based Multi-Reference Learning for Image Super-Resolutioncited by 12
- 2022Super-resolution 3D Human Shape from a Single Low-Resolution Imagecited by 6
- 2021Deep Deformation Detail Synthesis for Thin Shell Modelscited by 5
- 2025PBR-SR: Mesh PBR Texture Super Resolution from 2D Image Priorscited by 4
- 2022Geometry-Aware Reference Synthesis for Multi-View Image Super-Resolutioncited by 2
- 2021Fast Monte Carlo Rendering via Multi-Resolution Samplingcited by 1
- 2021Super-Resolution Appearance Transfer for 4D Human Performancescited by 1
- 2021Improving Multi-View Stereo via Super-Resolutioncited by 0
- 2023Auxiliary Features-Guided Super Resolution for Monte Carlo Renderingcited by 0
- 2026Advances in Neural 3D Mesh Texturing: A Surveycited by 0
- 2026Texture++: Elevating 3D Asset Texture Resolution with a Region-Aware Diffusion Modelcited by 0
- 2026Texture++: Elevating 3D Asset Texture Resolution with a Region-Aware Diffusion Model23 Jul 2026
- 2026Advances in Neural 3D Mesh Texturing: A Survey28 May 2026
- 2025PBR-SR: Mesh PBR Texture Super Resolution from 2D Image Priors3 Jun 2025
- 2023Auxiliary Features-Guided Super Resolution for Monte Carlo Rendering20 Oct 2023
- 2022Super-resolution 3D Human Shape from a Single Low-Resolution Image23 Aug 2022
- 2022Geometry-Aware Reference Synthesis for Multi-View Image Super-Resolution18 Jul 2022
- 2021Super-Resolution Appearance Transfer for 4D Human Performances31 Aug 2021
- 2021Attention-based Multi-Reference Learning for Image Super-Resolution31 Aug 2021
- 2021Improving Multi-View Stereo via Super-Resolution28 Jul 2021
- 2021Fast Monte Carlo Rendering via Multi-Resolution Sampling24 Jun 2021
- 2021Deep Deformation Detail Synthesis for Thin Shell Models23 Feb 2021