OmniGF: A Dual-Branch Vision-Language Framework for Unified Gaze Following
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Abstract (arXiv)
Understanding human gaze behavior is essential for complex scene comprehension and human-computer interaction. Traditional gaze following models are typically restricted to pure spatial localization, lacking the high-level capacity to reason about semantic targets or complex social contexts. Furthermore, these models often process individuals sequentially, requiring redundant computations over the same scene image for multi-person inference. While recent Vision-Language Models (VLMs) offer the exceptional semantic reasoning needed to address gaze-related semantic tasks, their reliance on discrete text generation inherently limits precision in continuous spatial tasks like gaze localization. To bridge this gap, we propose OmniGF, a unified vision-language framework that adapts foundational VLMs for highly scalable multi-person gaze reasoning. The model adopts a dual-branch decoding strategy: a structured language branch generates discrete reasoning states, while a continuous spatial branch directly taps into the VLM's dense hidden states. Supervising these extracted representations with high-resolution gaze target heatmaps effectively overcomes the spatial bottleneck of text-only coordinate generation. Furthermore, to explicitly ground the model in multi-person scenes, we augment the input with head embeddings encoded from cropped head images, providing fine-grained appearance and orientation cues for all individuals simultaneously. By modeling all individuals and leveraging the strong semantic capability of VLMs, OmniGF seamlessly integrates precise spatial gaze target estimation, semantic gaze prediction, and complex social gaze reasoning. Extensive experiments demonstrate that our framework establishes new state-of-the-art performance across multiple standard benchmarks. Code is available at https://github.com/cvlab-stonybrook/omnigf.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 32 of its 51 references that are in the map. First posted on arXiv 26 May 2026.
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References · 32
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- 2019Gaze360: Physically Unconstrained Gaze Estimation in the Wildcited by 173
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- 2024Gaze-LLE: Gaze Target Estimation via Large-Scale Learned Encoderscited by 36
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- 2026Eyes on VLM: Benchmarking Gaze Following and Social Gaze Prediction in Vision Language Models
- 2026Multi-scale Object-Aware Gaze Estimation via Geometric Reasoning
- 2026GazeVLM: Active Vision via Internal Attention Control for Multimodal Reasoning
- 2026Gaze-to-text Generation: Beyond Categorical Decoding of Human Attention
- 2025Eye Gaze Tells You Where to Compute: Gaze-Driven Efficient VLMs
- 2026From Gaze to Meaning: A Training-Free AI Agent for Unified Grounding and Explanation
- 2026Learning to See What You Need: Gaze Attention for Multimodal Large Language Models
- 2024LG-Gaze: Learning Geometry-aware Continuous Prompts for Language-Guided Gaze Estimation