Tracking Gaze and Visual Focus of Attention of People Involved in Social Interaction
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Abstract (arXiv)
The visual focus of attention (VFOA) has been recognized as a prominent conversational cue. We are interested in estimating and tracking the VFOAs associated with multi-party social interactions. We note that in this type of situations the participants either look at each other or at an object of interest; therefore their eyes are not always visible. Consequently both gaze and VFOA estimation cannot be based on eye detection and tracking. We propose a method that exploits the correlation between eye gaze and head movements. Both VFOA and gaze are modeled as latent variables in a Bayesian switching state-space model. The proposed formulation leads to a tractable learning procedure and to an efficient algorithm that simultaneously tracks gaze and visual focus. The method is tested and benchmarked using two publicly available datasets that contain typical multi-party human-robot and human-human interactions.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 14 Mar 2017.
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Citing papers per year: 2021: 1; 2022: 3; 2023: 4; 2024: 1; 2025: 1; 2026: 1.
11 papers.
- 2023A Modular Multimodal Architecture for Gaze Target Prediction: Application to Privacy-Sensitive Settingscited by 31
- 2022Multimodal Across Domains Gaze Target Detectioncited by 22
- 2022LatentGaze: Cross-Domain Gaze Estimation through Gaze-Aware Analytic Latent Code Manipulationcited by 8
- 2023Multi-Modal Gaze Following in Conversational Scenarioscited by 6
- 2022HAZE-Net: High-Frequency Attentive Super-Resolved Gaze Estimation in Low-Resolution Face Imagescited by 4
- 2024Diffusion-Refined VQA Annotations for Semi-Supervised Gaze Followingcited by 4
- 2023FR-Net:A Light-weight FFT Residual Net For Gaze Estimationcited by 3
- 2025Gaze Beyond the Frame: Forecasting Egocentric 3D Visual Spancited by 2
- 2021LAEO-Net++: revisiting people Looking At Each Other in videoscited by 0
- 2023Fixation-based Self-calibration for Eye Tracking in VR Headsetscited by 0
- 2026OmniGF: A Dual-Branch Vision-Language Framework for Unified Gaze Followingcited by 0
- 2026OmniGF: A Dual-Branch Vision-Language Framework for Unified Gaze Following26 May 2026
- 2025Gaze Beyond the Frame: Forecasting Egocentric 3D Visual Span23 Nov 2025
- 2024Diffusion-Refined VQA Annotations for Semi-Supervised Gaze Following4 Jun 2024
- 2023Multi-Modal Gaze Following in Conversational Scenarios9 Nov 2023
- 2023Fixation-based Self-calibration for Eye Tracking in VR Headsets1 Nov 2023
- 2023A Modular Multimodal Architecture for Gaze Target Prediction: Application to Privacy-Sensitive Settings11 Jul 2023
- 2023FR-Net:A Light-weight FFT Residual Net For Gaze Estimation4 May 2023
- 2022LatentGaze: Cross-Domain Gaze Estimation through Gaze-Aware Analytic Latent Code Manipulation21 Sep 2022
- 2022HAZE-Net: High-Frequency Attentive Super-Resolved Gaze Estimation in Low-Resolution Face Images21 Sep 2022
- 2022Multimodal Across Domains Gaze Target Detection23 Aug 2022
- 2021LAEO-Net++: revisiting people Looking At Each Other in videos6 Jan 2021