mlsanityData to 14 Oct 2026

SimGym: A Framework for A/B Test Simulation in E-Commerce with Traffic-Grounded VLM Agents

arXiv 2605.19219 ↗First posted 19 May 2026cs.AIcited by 1

On the map: LLM agents and tool use → Social simulation and multi-agent debate

Abstract (arXiv)

A/B testing remains the gold standard for evaluating modifications to e-commerce storefronts, yet it diverts traffic, requires weeks to reach statistical significance, and risks degrading user experience. We present SimGym, a framework for simulating A/B tests on e-commerce storefronts using vision-language model (VLM) agents operating in a live browser. The framework comprises three key components: (a) a traffic-grounded persona generation pipeline that derives per-shop buyer archetypes and intents from production clickstream data; (b) a live-browser agent architecture that combines multimodal perception over visual and browser-structured observations with episodic memory and guardrails to conduct coherent shopping sessions across control and treatment storefronts; and (c) an evaluation protocol that compares simulated outcome shifts with observed shifts in real buyer behavior. We validate SimGym on A/B tests of visually driven UI theme changes from a major e-commerce platform across diverse storefronts and product categories. Empirical results show that SimGym agents achieve strong agreement with observed outcome shifts, attaining 77% directional alignment with add-to-cart shifts observed across interface variants in real-buyer traffic. It reduces experimental cycles from weeks to under an hour, enabling rapid experimentation without exposing real buyers to candidate variants.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 29 of its 35 references that are in the map. First posted on arXiv 19 May 2026.

Builds on

29 of 35 references.

Closest ancestors · 8

Same direction, newest first

  1. 2025See, Think, Act: Online Shopper Behavior Simulation with VLM Agents22 Oct
  2. 2025Customer-R1: Personalized Simulation of Human Behaviors via RL-based LLM Agent in Online Shopping8 Oct
  3. 2025LLM Agent Meets Agentic AI: Can LLM Agents Simulate Customers to Evaluate Agentic-AI-based Shopping Assistants?25 Sep
  4. 2025WebMall -- A Multi-Shop Benchmark for Evaluating Web Agents18 Aug
  5. 2025ShoppingBench: A Real-World Intent-Grounded Shopping Benchmark for LLM-based Agents6 Aug
  6. 2025DeepShop: A Benchmark for Deep Research Shopping Agents3 Jun
  7. 2025PAARS: Persona Aligned Agentic Retail Shoppers31 Mar
  8. 2023Generative Agents: Interactive Simulacra of Human Behavior7 Apr

Other references · 21

  1. 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 2,006
  2. 2025gpt-oss-120b & gpt-oss-20b Model Cardcited by 1,386
  3. 2022WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agentscited by 1,251
  4. 2023Mind2Web: Towards a Generalist Agent for the Webcited by 1,242
  5. 2025OpenAI GPT-5 System Cardcited by 989
  6. 2023A Real-World WebAgent with Planning, Long Context Understanding, and Program Synthesiscited by 353
  7. 2024The BrowserGym Ecosystem for Web Agent Researchcited by 161
  8. 2024Is Your LLM Secretly a World Model of the Internet? Model-Based Planning for Web Agentscited by 154
  9. 2024WebCanvas: Benchmarking Web Agents in Online Environmentscited by 121
  10. 2023On Generative Agents in Recommendationcited by 90
  11. 2024Large Language Models Empowered Personalized Web Agentscited by 66
  12. 2025UXAgent: An LLM Agent-Based Usability Testing Framework for Web Designcited by 40
9 more
  1. 2025Fara-7B: An Efficient Agentic Model for Computer Usecited by 35
  2. 2025OPeRA: A Dataset of Observation, Persona, Rationale, and Action for Evaluating LLMs on Human Online Shopping Behavior Simulationcited by 28
  3. 2024ChatShop: Interactive Information Seeking with Language Agentscited by 24
  4. 2025AgentA/B: Automated and Scalable Web A/BTesting with Interactive LLM Agentscited by 19
  5. 2025Shop-R1: Rewarding LLMs to Simulate Human Behavior in Online Shopping via Reinforcement Learningcited by 19
  6. 2024LMAgent: A Large-scale Multimodal Agents Society for Multi-user Simulationcited by 15
  7. 2025ShoppingComp: Are LLMs Really Ready for Your Shopping Cart?cited by 9
  8. 2024CXSimulator: A User Behavior Simulation using LLM Embeddings for Web-Marketing Campaign Assessmentcited by 8
  9. 2026SimAB: Simulating A/B Tests with Persona-Conditioned AI Agents for Rapid Design Evaluationcited by 3

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026SimGym: Traffic-Grounded Browser Agents for Offline A/B Testing in E-Commerce
  2. 2026ShopGym: An Integrated Framework for Realistic Simulation and Scalable Benchmarking of E-Commerce Web Agents
  3. 2026Towards Faithful Simulation of Human Shopping Behavior ↗
  4. 2026SimPersona: Learning Discrete Buyer Personas from Raw Clickstreams for Grounded E-Commerce Agents
  5. 2026VISTA: A Versatile Interactive User Simulation Toolkit for Agent Evaluation
  6. 2026MerchantBench: Benchmarking LLM Agents for Long-Term Coherence in E-Commerce Operations
  7. 2026What Makes a Sale? Simulating End-to-End Seller--Buyer Retail Dynamics with LLM Agents
  8. 2026Iterating Toward Better Search: A Two-Agent Simulation Framework for Evaluating Agentic Search Architectures in E-Commerce