mlsanityData to 7 Oct 2026

Image Generators are Generalist Vision Learners

arXiv 2604.20329 ↗First posted 22 Apr 2026cs.CV cs.AIcited by 40

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Abstract (arXiv)

Recent works show that image and video generators exhibit zero-shot visual understanding behaviors, in a way reminiscent of how LLMs develop emergent capabilities of language understanding and reasoning from generative pretraining. While it has long been conjectured that the ability to create visual content implies an ability to understand it, there has been limited evidence that generative vision models have developed strong understanding capabilities. In this work, we demonstrate that image generation training serves a role similar to LLM pretraining, and lets models learn powerful and general visual representations that enable SOTA performance on various vision tasks. We introduce Vision Banana, a generalist model built by instruction-tuning Nano Banana Pro (NBP) on a mixture of its original training data alongside a small amount of vision task data. By parameterizing the output space of vision tasks as RGB images, we seamlessly reframe perception as image generation. Our generalist model, Vision Banana, achieves SOTA results on a variety of vision tasks involving both 2D and 3D understanding, beating or rivaling zero-shot domain-specialists, including Segment Anything Model 3 on segmentation tasks, and the Depth Anything series on metric depth estimation. We show that these results can be achieved with lightweight instruction-tuning without sacrificing the base model's image generation capabilities. The superior results suggest that image generation pretraining is a generalist vision learner. It also shows that image generation serves as a unified and universal interface for vision tasks, similar to text generation's role in language understanding and reasoning. We could be witnessing a major paradigm shift for computer vision, where generative vision pretraining takes a central role in building Foundational Vision Models for both generation and understanding.

Key facts. Cited by 40 papers in the map (data through 7 Oct 2026). Builds on 95 of its 109 references that are in the map. First posted on arXiv 22 Apr 2026.

Builds on

95 of 109 references.

References · 95

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2020Language Models are Few-Shot Learnerscited by 32,199
  3. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
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  5. 2020A Simple Framework for Contrastive Learning of Visual Representationscited by 11,979
  6. 2023Segment Anythingcited by 8,158
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38 more
  1. 2019nuScenes: A multimodal dataset for autonomous drivingcited by 4,485
  2. 2016The Cityscapes Dataset for Semantic Urban Scene Understandingcited by 4,427
  3. 2021Finetuned Language Models Are Zero-Shot Learnerscited by 3,747
  4. 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,655
  5. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,274
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  7. 2023Sigmoid Loss for Language Image Pre-Trainingcited by 3,048
  8. 2024SAM 2: Segment Anything in Images and Videoscited by 2,784
  9. 2021BEiT: BERT Pre-Training of Image Transformerscited by 2,360
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  12. 2024Depth Anything V2cited by 1,385
  13. 2025DINOv3cited by 1,297
  14. 2018Learning deep representations by mutual information estimation and maximizationcited by 1,265
  15. 2014Depth Map Prediction from a Single Image using a Multi-Scale Deep Networkcited by 1,264
  16. 2025SigLIP 2: Multilingual Vision-Language Encoders with Improved Semantic Understanding, Localization, and Dense Featurescited by 1,127
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  18. 2021iBOT: Image BERT Pre-Training with Online Tokenizercited by 891
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  20. 2025SAM 3: Segment Anything with Conceptscited by 835
  21. 2023LISA: Reasoning Segmentation via Large Language Modelcited by 770
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Citing papers per year: 2026: 40.

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  1. 2026ImageWAM: Do World Action Models Really Need Video Generation, or Just Image Editing?cited by 33
  2. 2026VGGT-Omegacited by 20
  3. 2026Video Generation Models are General-Purpose Vision Learnerscited by 12
  4. 2026Vision as Unified Multimodal Generationcited by 5
  5. 2026Diffusion Model as a Generalist Segmentation Learnercited by 4
  6. 2026MARBLE: Multi-Aspect Reward Balance for Diffusion RLcited by 3
  7. 2026Modality Forcing for Scalable Spatial Generationcited by 3
  8. 2026SPEAR: A Simulator for Photorealistic Embodied AI Researchcited by 3
  9. 2026iMaC: Translating Actions into Motion and Contact Images for Embodied World Modelscited by 2
  10. 2026Gen-VCoT: Generative Visual Chain-of-Thought Reasoning via Diffusion-Based RGB Intermediate Representationscited by 2
  11. 2026Show, Don't Tell: Evaluating Spatial Cognition in Generative Pixels Rather Than LLM Textcited by 2
  12. 2026Uncovering Understanding-Generation Synergy in Native Unified Multimodal Models: From Representation, Task to Systemcited by 2
28 more
  1. 2026Leveraging Image Generators to Address Data Scarcity: The Gen4Regen Dataset for Forest Regeneration Mappingcited by 1
  2. 2026Thinking with Novel Views: A Systematic Analysis of Generative-Augmented Spatial Intelligencecited by 1
  3. 2026PaintBench: Deterministic Evaluation of Precise Visual Editingcited by 1
  4. 2026From RGB Generation to Dense Field Readout: Pixel-Space Dense Prediction with Text-to-Image Modelscited by 1
  5. 2026Image-Space Rule Discoverycited by 1
  6. 2026Are Image Generators Zero-Shot Perceivers? A Rigorous Evaluationcited by 1
  7. 2026PhysEditBench: A Protocol-Conditioned Benchmark for Dense Physical-Map Prediction with Image Editorscited by 0
  8. 2026Prompting Diffusion Models for Zero-Shot Instance Segmentationcited by 0
  9. 2026Prompting Image Generators for Training-free Primitive Shape Abstractioncited by 0
  10. 2026Let RGB Be the Language of Visioncited by 0
  11. 2026The generator is the tracker: Multi-object tracking by painting persistent identity colourscited by 0
  12. 2026MODUS: Decoder-Only Any-to-Any Modeling of Diverse Modalitiescited by 0
  13. 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editingcited by 0
  14. 2026SUV: Future Scene Understanding as Video Generation for End-to-End Drivingcited by 0
  15. 2026MAVISEG: Manifold Propagation and Visual Prototypes for Zero-Shot Open-Vocabulary Segmentation in Diffusion Transformerscited by 0
  16. 2026From Dense Prediction to Visual Editing: Structured Supervision for Unified Image and Video Creationcited by 0
  17. 2026InstEditSeg: Instruction-Driven Image Editing for Polyp and Skin Lesion Segmentationcited by 0
  18. 2026Puffin-World: Scaling a Unified Multimodal Model with Native 3D World Statescited by 0
  19. 2026Diffuse2Seg: Diffusion Models Can Segment Anything Without Supervisioncited by 0
  20. 2026Marigold V2: Revisiting Diffusion Transformers for Monocular Depth Estimationcited by 0
  21. 2026AirLog: Store-Level Indoor Life Logging Made Easycited by 0
  22. 2026RepFlow: Reciprocal Supervision Improves Generation and Representation in Flow Modelscited by 0
  23. 2026SegBanana: Steering Unified Multimodal Models into Medical Segmenterscited by 0
  24. 2026What Visual Generators Need from Teachers: Rethinking Representation Alignmentcited by 0
  25. 2026Proxy2World: Learning to Generate Worlds From Lightweight Proxies without Seeing Themcited by 0
  26. 2026The Camera Inside the Editor: Reading the Implicit Camera of Image Editors with Painted Calibration Patternscited by 0
  27. 2026AutoGUIWorld: Image Generators as Visual World Models for GUI Agentcited by 0
  28. 2026AgentGarten: Code Worlds for Evolving Agentscited by 0