mlsanityData to 7 Oct 2026

PerformRecast: Expression and Head Pose Disentanglement for Portrait Video Editing

arXiv 2603.19731 ↗First posted 20 Mar 2026cs.CVcited by 0

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Abstract (arXiv)

This paper primarily investigates the task of expression-only portrait video performance editing based on a driving video, which plays a crucial role in animation and film industries. Most existing research mainly focuses on portrait animation, which aims to animate a static portrait image according to the facial motion from the driving video. As a consequence, it remains challenging for them to disentangle the facial expression from head pose rotation and thus lack the ability to edit facial expression independently. In this paper, we propose PerformRecast, a versatile expression-only video editing method which is dedicated to recast the performance in existing film and animation. The key insight of our method comes from the characteristics of 3D Morphable Face Model (3DMM), which models the face identity, facial expression and head pose of 3D face mesh with separate parameters. Therefore, we improve the keypoints transformation formula in previous methods to make it more consistent with 3DMM model, which achieves a better disentanglement and provides users with much more fine-grained control. Furthermore, to avoid the misalignment around the boundary of face in generated results, we decouple the facial and non-facial regions of input portrait images and pre-train a teacher model to provide separate supervision for them. Extensive experiments show that our method produces high-quality results which are more faithful to the driving video, outperforming existing methods in both controllability and efficiency. Our code, data and trained models are available at https://youku-aigc.github.io/PerformRecast.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 62 of its 80 references that are in the map. First posted on arXiv 20 Mar 2026.

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