mlsanityData to 14 Oct 2026

SceneCrafter: Controllable Multi-View Driving Scene Editing

arXiv 2506.19488 ↗First posted 24 Jun 2025cs.CVcited by 9

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Abstract (arXiv)

Simulation is crucial for developing and evaluating autonomous vehicle (AV) systems. Recent literature builds on a new generation of generative models to synthesize highly realistic images for full-stack simulation. However, purely synthetically generated scenes are not grounded in reality and have difficulty in inspiring confidence in the relevance of its outcomes. Editing models, on the other hand, leverage source scenes from real driving logs, and enable the simulation of different traffic layouts, behaviors, and operating conditions such as weather and time of day. While image editing is an established topic in computer vision, it presents fresh sets of challenges in driving simulation: (1) the need for cross-camera 3D consistency, (2) learning ``empty street" priors from driving data with foreground occlusions, and (3) obtaining paired image tuples of varied editing conditions while preserving consistent layout and geometry. To address these challenges, we propose SceneCrafter, a versatile editor for realistic 3D-consistent manipulation of driving scenes captured from multiple cameras. We build on recent advancements in multi-view diffusion models, using a fully controllable framework that scales seamlessly to multi-modality conditions like weather, time of day, agent boxes and high-definition maps. To generate paired data for supervising the editing model, we propose a novel framework on top of Prompt-to-Prompt to generate geometrically consistent synthetic paired data with global edits. We also introduce an alpha-blending framework to synthesize data with local edits, leveraging a model trained on empty street priors through novel masked training and multi-view repaint paradigm. SceneCrafter demonstrates powerful editing capabilities and achieves state-of-the-art realism, controllability, 3D consistency, and scene editing quality compared to existing baselines.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 52 of its 61 references that are in the map. First posted on arXiv 24 Jun 2025.

Builds on

52 of 61 references.

References · 52

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38 more
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50 most cited of 52 All 52 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 4; 2026: 5.

9 papers.

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  1. 2025DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes
  2. 2026HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehicles
  3. 2025Unraveling the Effects of Synthetic Data on End-to-End Autonomous Driving
  4. 2025RealEngine: Simulating Autonomous Driving in Realistic Context
  5. 2024StreetCrafter: Street View Synthesis with Controllable Video Diffusion Models
  6. 2025MultiEditor: Controllable Multimodal Object Editing for Driving Scenarios Using 3D Gaussian Splatting Priors
  7. 2025SceneDiffuser++: City-Scale Traffic Simulation via a Generative World Model
  8. 2025MoVieDrive: Urban Scene Synthesis with Multi-Modal Multi-View Video Diffusion Transformer