H2R-Grounder: A Paired-Data-Free Paradigm for Translating Human Interaction Videos into Physically Grounded Robot Videos
Not on the map. Why?
Abstract (arXiv)
Robots that learn manipulation skills from everyday human videos could acquire broad capabilities without tedious robot data collection. We propose a video-to-video translation framework that converts ordinary human-object interaction videos into motion-consistent robot manipulation videos with realistic, physically grounded interactions. Our approach does not require any paired human-robot videos for training only a set of unpaired robot videos, making the system easy to scale. We introduce a transferable representation that bridges the embodiment gap: by inpainting the robot arm in training videos to obtain a clean background and overlaying a simple visual cue (a marker and arrow indicating the gripper's position and orientation), we can condition a generative model to insert the robot arm back into the scene. At test time, we apply the same process to human videos (inpainting the person and overlaying human pose cues) and generate high-quality robot videos that mimic the human's actions. We fine-tune a SOTA video diffusion model (Wan 2.2) in an in-context learning manner to ensure temporal coherence and leveraging of its rich prior knowledge. Empirical results demonstrate that our approach achieves significantly more realistic and grounded robot motions compared to baselines, pointing to a promising direction for scaling up robot learning from unlabeled human videos. Project page: https://showlab.github.io/H2R-Grounder/
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 50 of its 61 references that are in the map. First posted on arXiv 10 Dec 2025.
Builds on
50 of 61 references.
References · 50
- 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2025Qwen2.5-VL Technical Reportcited by 5,418
- 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,655
- 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,007
- 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,653
- 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
- 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 914
- 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 801
- 2023BridgeData V2: A Dataset for Robot Learning at Scalecited by 634
- 2020Rescaling Egocentric Visioncited by 529
38 more
- 2023Learning Universal Policies via Text-Guided Video Generationcited by 506
- 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 450
- 2025WorldVLA: Towards Autoregressive Action World Modelcited by 351
- 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 320
- 2023Reconstructing Hands in 3D with Transformerscited by 298
- 2023Affordances from Human Videos as a Versatile Representation for Roboticscited by 221
- 2023Any-point Trajectory Modeling for Policy Learningcited by 207
- 2025Unified Video Action Modelcited by 195
- 2022Human-to-Robot Imitation in the Wildcited by 157
- 2023Structured World Models from Human Videoscited by 144
- 2024iVideoGPT: Interactive VideoGPTs are Scalable World Modelscited by 136
- 2024Track2Act: Predicting Point Tracks from Internet Videos enables Generalizable Robot Manipulationcited by 116
- 2022Towards An End-to-End Framework for Flow-Guided Video Inpaintingcited by 111
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
- 2022VideoDex: Learning Dexterity from Internet Videoscited by 101
- 2021Learning by Watching: Physical Imitation of Manipulation Skills from Human Videoscited by 87
- 2022DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Videocited by 83
- 2025Humanoid Policy ~ Human Policycited by 65
- 2025Phantom: Training Robots Without Robots Using Only Human Videoscited by 64
- 2024OKAMI: Teaching Humanoid Robots Manipulation Skills through Single Video Imitationcited by 62
- 2025GigaWorld-0: World Models as Data Engine to Empower Embodied AIcited by 60
- 2022ToolFlowNet: Robotic Manipulation with Tools via Predicting Tool Flow from Point Cloudscited by 54
- 2020Model-Based Inverse Reinforcement Learning from Visual Demonstrationscited by 52
- 2023Towards Generalizable Zero-Shot Manipulation via Translating Human Interaction Planscited by 51
- 2025Point Policy: Unifying Observations and Actions with Key Points for Robot Manipulationcited by 43
- 2022IFOR: Iterative Flow Minimization for Robotic Object Rearrangementcited by 42
- 2025MiniMax-Remover: Taming Bad Noise Helps Video Object Removalcited by 42
- 2025H-RDT: Human Manipulation Enhanced Bimanual Robotic Manipulationcited by 41
- 2024HRP: Human Affordances for Robotic Pre-Trainingcited by 40
- 2025Masquerade: Learning from In-the-wild Human Videos using Data-Editingcited by 38
- 2025Learning Video Generation for Robotic Manipulation with Collaborative Trajectory Controlcited by 33
- 2025Human2Robot: Learning Robot Actions from Paired Human-Robot Videoscited by 24
- 2025MimicDreamer: Aligning Human and Robot Demonstrations for Scalable VLA Trainingcited by 24
- 2025Learning Real-World Action-Video Dynamics with Heterogeneous Masked Autoregressioncited by 21
- 2025H2R: A Human-to-Robot Data Augmentation for Robot Pre-training from Videoscited by 21
- 2025ImMimic: Cross-Domain Imitation from Human Videos via Mapping and Interpolationcited by 19
- 2025Shadow: Leveraging Segmentation Masks for Cross-Embodiment Policy Transfercited by 13
- 2021Manipulator-Independent Representations for Visual Imitationcited by 11
Built on by
Citing papers per year: 2025: 1; 2026: 7.
8 papers.
- 2025OXE-AugE: A Large-Scale Robot Augmentation of OXE for Scaling Cross-Embodiment Policy Learningcited by 10
- 2026OmniHumanoid: Streaming Cross-Embodiment Video Generation with Paired-Free Adaptationcited by 4
- 2026HandEdit: A Unified Benchmark for Egocentric Human-to-Robot Dexterous Hand Image Editingcited by 4
- 2026ActionMap: Robot Policy Learning via Voxel Action Heatmapcited by 2
- 2026H2R-Bench: Benchmarking Human-to-Robot Manipulation Video Generation in World Modelscited by 2
- 2026Supervise What Survives: Geometry-Guided VLA Adaptation from Synthetic Robot Videoscited by 1
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 0
- 2026HuRo: Robotizing Human Videos for Scalable VLA Pretrainingcited by 0
- 2026HuRo: Robotizing Human Videos for Scalable VLA Pretraining9 Sep 2026
- 2026H2R-Bench: Benchmarking Human-to-Robot Manipulation Video Generation in World Models13 Aug 2026
- 2026HandEdit: A Unified Benchmark for Egocentric Human-to-Robot Dexterous Hand Image Editing12 Aug 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026Supervise What Survives: Geometry-Guided VLA Adaptation from Synthetic Robot Videos23 Jun 2026
- 2026ActionMap: Robot Policy Learning via Voxel Action Heatmap5 Jun 2026
- 2026OmniHumanoid: Streaming Cross-Embodiment Video Generation with Paired-Free Adaptation12 May 2026
- 2025OXE-AugE: A Large-Scale Robot Augmentation of OXE for Scaling Cross-Embodiment Policy Learning15 Dec 2025
Similar, not cited
Close in wording, no citation either way
- 2026From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data
- 2026Bridging the Embodiment Gap: Disentangled Cross-Embodiment Video Editing ↗
- 2025EMMA: Generalizing Real-World Robot Manipulation via Generative Visual Transfer
- 2025Vidar: Embodied Video Diffusion Model for Generalist Manipulation
- 2025TASTE-Rob: Advancing Video Generation of Task-Oriented Hand-Object Interaction for Generalizable Robotic Manipulation
- 2025ZeroMimic: Distilling Robotic Manipulation Skills from Web Videos
- 2026Robotizing Human Videos with Physically Consistent Interactions ↗
- 2024Hand-Object Interaction Pretraining from Videos