mlsanityData to 7 Oct 2026

Deep (Predictive) Discounted Counterfactual Regret Minimization

arXiv 2511.08174 ↗First posted 11 Nov 2025cs.LG cs.AI cs.GTcited by 1

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Abstract (arXiv)

Counterfactual regret minimization (CFR) is a family of algorithms for effectively solving imperfect-information games. To enhance CFR's applicability in large games, researchers use neural networks to approximate its behavior. However, existing methods are mainly based on vanilla CFR and struggle to effectively integrate more advanced CFR variants. In this work, we propose an efficient model-free neural CFR algorithm, overcoming the limitations of existing methods in approximating advanced CFR variants. At each iteration, it collects variance-reduced sampled advantages based on a value network, fits cumulative advantages by bootstrapping, and applies discounting and clipping operations to simulate the update mechanisms of advanced CFR variants. Experimental results show that, compared with model-free neural algorithms, it exhibits faster convergence in typical imperfect-information games and demonstrates stronger adversarial performance in a large poker game.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 22 of its 42 references that are in the map. First posted on arXiv 11 Nov 2025.

Builds on

22 of 42 references.

References · 22

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2017A Unified Game-Theoretic Approach to Multiagent Reinforcement Learningcited by 265
  3. 2017DeepStack: Expert-Level Artificial Intelligence in No-Limit Pokercited by 228
  4. 2016Deep Reinforcement Learning from Self-Play in Imperfect-Information Gamescited by 153
  5. 2018Deep Counterfactual Regret Minimizationcited by 102
  6. 2016Learning values across many orders of magnitudecited by 80
  7. 2014Solving Large Imperfect Information Games Using CFR+cited by 78
  8. 2018Solving Imperfect-Information Games via Discounted Regret Minimizationcited by 68
  9. 2020Faster Game Solving via Predictive Blackwell Approachability: Connecting Regret Matching and Mirror Descentcited by 56
  10. 2020DREAM: Deep Regret minimization with Advantage baselines and Model-free learningcited by 36
  11. 2018Actor-Critic Policy Optimization in Partially Observable Multiagent Environmentscited by 35
  12. 2019Computing Approximate Equilibria in Sequential Adversarial Games by Exploitability Descentcited by 31
10 more
  1. 2018Variance Reduction in Monte Carlo Counterfactual Regret Minimization (VR-MCCFR) for Extensive Form Games using Baselinescited by 24
  2. 2022ESCHER: Eschewing Importance Sampling in Games by Computing a History Value Function to Estimate Regretcited by 24
  3. 2019Correlation in Extensive-Form Games: Saddle-Point Formulation and Benchmarkscited by 23
  4. 2020The Advantage Regret-Matching Actor-Criticcited by 17
  5. 2018Double Neural Counterfactual Regret Minimizationcited by 16
  6. 2013Measuring the Size of Large No-Limit Poker Gamescited by 14
  7. 2021Model-Free Online Learning in Unknown Sequential Decision Making Problems and Gamescited by 12
  8. 2024Minimizing Weighted Counterfactual Regret with Optimistic Online Mirror Descentcited by 7
  9. 2020Model-free Neural Counterfactual Regret Minimization with Bootstrap Learningcited by 5
  10. 2021Multi-agent Reinforcement Learning in OpenSpiel: A Reproduction Reportcited by 2

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