PRGCN: A Graph Memory Network for Cross-Sequence Pattern Reuse in 3D Human Pose Estimation
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Abstract (arXiv)
Monocular 3D human pose estimation remains a fundamentally ill-posed inverse problem due to the inherent depth ambiguity in 2D-to-3D lifting. While contemporary video-based methods leverage temporal context to enhance spatial reasoning, they operate under a critical paradigm limitation: processing each sequence in isolation, thereby failing to exploit the strong structural regularities and repetitive motion patterns that pervade human movement across sequences. This work introduces the Pattern Reuse Graph Convolutional Network (PRGCN), a novel framework that formalizes pose estimation as a problem of pattern retrieval and adaptation. At its core, PRGCN features a graph memory bank that learns and stores a compact set of pose prototypes, encoded as relational graphs, which are dynamically retrieved via an attention mechanism to provide structured priors. These priors are adaptively fused with hard-coded anatomical constraints through a memory-driven graph convolution, ensuring geometrical plausibility. To underpin this retrieval process with robust spatiotemporal features, we design a dual-stream hybrid architecture that synergistically combines the linear-complexity, local temporal modeling of Mamba-based state-space models with the global relational capacity of self-attention. Extensive evaluations on Human3.6M and MPI-INF-3DHP benchmarks demonstrate that PRGCN establishes a new state-of-the-art, achieving an MPJPE of 37.1mm and 13.4mm, respectively, while exhibiting enhanced cross-domain generalization capability. Our work posits that the long-overlooked mechanism of cross-sequence pattern reuse is pivotal to advancing the field, shifting the paradigm from per-sequence optimization towards cumulative knowledge learning.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 29 of its 41 references that are in the map. First posted on arXiv 22 Oct 2025.
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References · 29
- 2017Attention Is All You Needcited by 59,932
- 2023Mamba: Linear-Time Sequence Modeling with Selective State Spacescited by 4,616
- 2021Efficiently Modeling Long Sequences with Structured State Spacescited by 2,424
- 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
- 2016Stacked Hourglass Networks for Human Pose Estimationcited by 913
- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
- 2017A simple yet effective baseline for 3d human pose estimationcited by 401
- 20183D human pose estimation in video with temporal convolutions and semi-supervised trainingcited by 401
- 2014Memory Networkscited by 354
- 2017Cascaded Pyramid Network for Multi-Person Pose Estimationcited by 341
- 20213D Human Pose Estimation with Spatial and Temporal Transformerscited by 271
- 2019Semantic Graph Convolutional Networks for 3D Human Pose Regressioncited by 204
17 more
- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 188
- 2022MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Videocited by 158
- 2021MHFormer: Multi-Hypothesis Transformer for 3D Human Pose Estimationcited by 151
- 20182D/3D Pose Estimation and Action Recognition using Multitask Deep Learningcited by 103
- 2023PoseFormerV2: Exploring Frequency Domain for Efficient and Robust 3D Human Pose Estimationcited by 91
- 2023MotionAGFormer: Enhancing 3D Human Pose Estimation with a Transformer-GCNFormer Networkcited by 62
- 2023GLA-GCN: Global-local Adaptive Graph Convolutional Network for 3D Human Pose Estimation from Monocular Videocited by 46
- 2024KTPFormer: Kinematics and Trajectory Prior Knowledge-Enhanced Transformer for 3D Human Pose Estimationcited by 33
- 2023Hourglass Tokenizer for Efficient Transformer-Based 3D Human Pose Estimationcited by 15
- 2025TCPFormer: Learning Temporal Correlation with Implicit Pose Proxy for 3D Human Pose Estimationcited by 14
- 2025AthletePose3D: A Benchmark Dataset for 3D Human Pose Estimation and Kinematic Validation in Athletic Movementscited by 14
- 2023Markerless human pose estimation for biomedical applications: a surveycited by 13
- 2024Pose Magic: Efficient and Temporally Consistent Human Pose Estimation with a Hybrid Mamba-GCN Networkcited by 12
- 2024Deep learning for 3D human pose estimation and mesh recovery: A surveycited by 11
- 2023Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Surveycited by 6
- 2024HumMUSS: Human Motion Understanding using State Space Modelscited by 6
- 2021Learning Temporal 3D Human Pose Estimation with Pseudo-Labelscited by 4
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- 2026HSTGFormer: Hyper Spatial-Temporal Graph Transformer for 3D Human Pose Estimation
- 2025HGMamba: Enhancing 3D Human Pose Estimation with a HyperGCN-Mamba Network
- 2025Efficient Diffusion-Based 3D Human Pose Estimation with Hierarchical Temporal Pruning
- 2024GRPose: Learning Graph Relations for Human Image Generation with Pose Priors
- 2026Flow Matching for Probabilistic Monocular 3D Human Pose Estimation
- 2024Exploring Latent Cross-Channel Embedding for Accurate 3D Human Pose Reconstruction in a Diffusion Framework
- 2026Motion-Adaptive Multi-Scale Temporal Modelling with Skeleton-Constrained Spatial Graphs for Efficient 3D Human Pose Estimation
- 2025HDiffTG: A Lightweight Hybrid Diffusion-Transformer-GCN Architecture for 3D Human Pose Estimation