mlsanityData to 7 Oct 2026

Pose Magic: Efficient and Temporally Consistent Human Pose Estimation with a Hybrid Mamba-GCN Network

arXiv 2408.02922 ↗First posted 6 Aug 2024cs.CVcited by 12

On the map: State-space sequence models (S4, Mamba) → Video, motion and generative Mamba models

Abstract (arXiv)

Current state-of-the-art (SOTA) methods in 3D Human Pose Estimation (HPE) are primarily based on Transformers. However, existing Transformer-based 3D HPE backbones often encounter a trade-off between accuracy and computational efficiency. To resolve the above dilemma, in this work, we leverage recent advances in state space models and utilize Mamba for high-quality and efficient long-range modeling. Nonetheless, Mamba still faces challenges in precisely exploiting local dependencies between joints. To address these issues, we propose a new attention-free hybrid spatiotemporal architecture named Hybrid Mamba-GCN (Pose Magic). This architecture introduces local enhancement with GCN by capturing relationships between neighboring joints, thus producing new representations to complement Mamba's outputs. By adaptively fusing representations from Mamba and GCN, Pose Magic demonstrates superior capability in learning the underlying 3D structure. To meet the requirements of real-time inference, we also provide a fully causal version. Extensive experiments show that Pose Magic achieves new SOTA results (downarrow 0.9 mm) while saving 74.1% FLOPs. In addition, Pose Magic exhibits optimal motion consistency and the ability to generalize to unseen sequence lengths.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Placed in Video, motion and generative Mamba models, one of 10 directions in State-space sequence models (S4, Mamba). Builds on 28 of its 49 references that are in the map. First posted on arXiv 6 Aug 2024.

Builds on

28 of 49 references.

References · 28

  1. 2017Attention Is All You Needcited by 59,932
  2. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
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  5. 2023Mamba: Linear-Time Sequence Modeling with Selective State Spacescited by 4,616
  6. 2016Gaussian Error Linear Units (GELUs)cited by 3,431
  7. 2021Efficiently Modeling Long Sequences with Structured State Spacescited by 2,424
  8. 2016Stacked Hourglass Networks for Human Pose Estimationcited by 913
  9. 2022Simplified State Space Layers for Sequence Modelingcited by 776
  10. 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
  11. 20183D human pose estimation in video with temporal convolutions and semi-supervised trainingcited by 401
  12. 2022Diagonal State Spaces are as Effective as Structured State Spacescited by 350
16 more
  1. 2017Cascaded Pyramid Network for Multi-Person Pose Estimationcited by 341
  2. 20213D Human Pose Estimation with Spatial and Temporal Transformerscited by 271
  3. 2019Semantic Graph Convolutional Networks for 3D Human Pose Regressioncited by 204
  4. 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 188
  5. 2019Learnable Triangulation of Human Posecited by 160
  6. 2022MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Videocited by 158
  7. 2022Not All Tokens Are Equal: Human-centric Visual Analysis via Token Clustering Transformercited by 99
  8. 2019Cross View Fusion for 3D Human Pose Estimationcited by 90
  9. 2022Learning Multi-dimensional Edge Feature-based AU Relation Graph for Facial Action Unit Recognitioncited by 81
  10. 2023Diffusion-Based 3D Human Pose Estimation with Multi-Hypothesis Aggregationcited by 81
  11. 2023MotionAGFormer: Enhancing 3D Human Pose Estimation with a Transformer-GCNFormer Networkcited by 62
  12. 2023GLA-GCN: Global-local Adaptive Graph Convolutional Network for 3D Human Pose Estimation from Monocular Videocited by 46
  13. 2022Uplift and Upsample: Efficient 3D Human Pose Estimation with Uplifting Transformerscited by 33
  14. 2019Trajectory Space Factorization for Deep Video-Based 3D Human Pose Estimationcited by 30
  15. 2020Vid2Player: Controllable Video Sprites that Behave and Appear like Professional Tennis Playerscited by 30
  16. 2023Lifting by Image -- Leveraging Image Cues for Accurate 3D Human Pose Estimationcited by 6

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 9; 2026: 3.

12 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025HGMamba: Enhancing 3D Human Pose Estimation with a HyperGCN-Mamba Network
  2. 2024PoseMamba: Monocular 3D Human Pose Estimation with Bidirectional Global-Local Spatio-Temporal State Space Model
  3. 2026VIMCAN: Visual-Inertial 3D Human Pose Estimation with Hybrid Mamba-Cross-Attention Network
  4. 2025HDiffTG: A Lightweight Hybrid Diffusion-Transformer-GCN Architecture for 3D Human Pose Estimation
  5. 2026C-MambaPose: A Physics-Informed Complex Mamba Framework for Cross-Environment WiFi Human Pose Estimation
  6. 2025MV-SSM: Multi-View State Space Modeling for 3D Human Pose Estimation
  7. 2025Efficient Diffusion-Based 3D Human Pose Estimation with Hierarchical Temporal Pruning
  8. 2026HSTGFormer: Hyper Spatial-Temporal Graph Transformer for 3D Human Pose Estimation