mlsanityData to 14 Oct 2026

Unsupervised Partner Design Enables Robust Ad-hoc Teamwork

arXiv 2508.06336 ↗First posted 8 Aug 2025cs.LG cs.AI cs.HCcited by 3

On the map: Deep reinforcement learning methods → RL for games and combinatorial optimization

Abstract (arXiv)

We introduce Unsupervised Partner Design (UPD), a population-free multi-agent reinforcement learning method for robust ad-hoc teamwork. UPD generates training partners on-the-fly and selects them adaptively based on a learnability criterion, removing the need for pre-trained partner populations or manual parameter tuning. We show that this simple mechanism enables effective partner diversity and can be extended to joint partner-environment selection when a procedural level generator is available. Across Level-Based Foraging, Overcooked-AI, and the Overcooked Generalisation Challenge, UPD consistently achieves strong performance compared to both population-based and population-free baselines. In a human-AI user study, agents trained with UPD achieve higher returns and are rated as more adaptive, more human-like, and less frustrating than all evaluated baseline methods.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods. Builds on 40 of its 58 references that are in the map. First posted on arXiv 8 Aug 2025.

Builds on

40 of 58 references.

References · 40

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28 more
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Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 1.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024The Overcooked Generalisation Challenge: Evaluating Cooperation with Novel Partners in Unknown Environments Using Unsupervised Environment Design
  2. 2026Training Generalizable Collaborative Agents via Strategic Risk Aversion
  3. 2026Partner-Aware Hierarchical Skill Discovery for Robust Human-AI Collaboration
  4. 2025Seldonian Reinforcement Learning for Ad Hoc Teamwork
  5. 2025Implicitly Aligning Humans and Autonomous Agents through Shared Task Abstractions
  6. 2026Benchmarking the Limits of In-Context Reinforcement Learning for Ad-Hoc Teamwork
  7. 2025Generalizable Agent Modeling for Agent Collaboration-Competition Adaptation with Multi-Retrieval and Dynamic Generation
  8. 2026Adaptive Human-AI Coordination via Hierarchical Action Disentanglement