Cross-environment Cooperation Enables Zero-shot Multi-agent Coordination
Not on the map. Why?
Abstract (arXiv)
Zero-shot coordination (ZSC), the ability to adapt to a new partner in a cooperative task, is a critical component of human-compatible AI. While prior work has focused on training agents to cooperate on a single task, these specialized models do not generalize to new tasks, even if they are highly similar. Here, we study how reinforcement learning on a distribution of environments with a single partner enables learning general cooperative skills that support ZSC with many new partners on many new problems. We introduce two Jax-based, procedural generators that create billions of solvable coordination challenges. We develop a new paradigm called Cross-Environment Cooperation (CEC), and show that it outperforms competitive baselines quantitatively and qualitatively when collaborating with real people. Our findings suggest that learning to collaborate across many unique scenarios encourages agents to develop general norms, which prove effective for collaboration with different partners. Together, our results suggest a new route toward designing generalist cooperative agents capable of interacting with humans without requiring human data.
Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 34 of its 60 references that are in the map. First posted on arXiv 17 Apr 2025.
Builds on
34 of 60 references.
References · 34
- 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,558
- 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,498
- 2024Large Language Model based Multi-Agents: A Survey of Progress and Challengescited by 769
- 2017DOTA: A Large-scale Dataset for Object Detection in Aerial Imagescited by 623
- 2018Quantifying Generalization in Reinforcement Learningcited by 352
- 2019On the Utility of Learning about Humans for Human-AI Coordinationcited by 349
- 2020Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?cited by 294
- 2020Emergent Complexity and Zero-shot Transfer via Unsupervised Environment Designcited by 275
- 2016CAD2RL: Real Single-Image Flight without a Single Real Imagecited by 233
- 2018Machine Theory of Mindcited by 226
- 2020"Other-Play" for Zero-Shot Coordinationcited by 198
- 2024Personalizing Reinforcement Learning from Human Feedback with Variational Preference Learningcited by 155
22 more
- 2024Craftax: A Lightning-Fast Benchmark for Open-Ended Reinforcement Learningcited by 88
- 2021Maximum Entropy Population-Based Training for Zero-Shot Human-AI Coordinationcited by 70
- 2023XLand-MiniGrid: Scalable Meta-Reinforcement Learning Environments in JAXcited by 55
- 2019Finding Friend and Foe in Multi-Agent Gamescited by 42
- 2021On the Importance of Environments in Human-Robot Coordinationcited by 37
- 2023MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learningcited by 31
- 2019Theory of Minds: Understanding Behavior in Groups Through Inverse Planningcited by 30
- 2024Learning to Cooperate with Humans using Generative Agentscited by 24
- 2021Quantifying the effects of environment and population diversity in multi-agent reinforcement learningcited by 22
- 2023Stabilizing Unsupervised Environment Design with a Learned Adversarycited by 17
- 2024GOMA: Proactive Embodied Cooperative Communication via Goal-Oriented Mental Alignmentcited by 16
- 2018A Generalised Method for Empirical Game Theoretic Analysiscited by 15
- 2018Learning to Share and Hide Intentions using Information Regularizationcited by 13
- 2024Empirical Game-Theoretic Analysis: A Surveycited by 13
- 2024Learning to Assist Humans without Inferring Rewardscited by 13
- 2024The Overcooked Generalisation Challenge: Evaluating Cooperation with Novel Partners in Unknown Environments Using Unsupervised Environment Designcited by 11
- 2019A Structured Prediction Approach for Generalization in Cooperative Multi-Agent Reinforcement Learningcited by 10
- 2023Generalization through Diversity: Improving Unsupervised Environment Designcited by 9
- 2024JaxLife: An Open-Ended Agentic Simulatorcited by 6
- 2024Multi-Agent Diagnostics for Robustness via Illuminated Diversitycited by 4
- 2022Learning Intuitive Policies Using Action Featurescited by 3
- 2023Quantifying Agent Interaction in Multi-agent Reinforcement Learning for Cost-efficient Generalizationcited by 2
Built on by
Citing papers per year: 2025: 8; 2026: 6.
14 papers.
Sort:
By area:
- 2025Evaluating LLMs in Open-Source Gamescited by 5
- 2025SciEducator: Scientific Video Understanding and Educating via Deming-Cycle Multi-Agent Systemcited by 4
- 2025Unsupervised Partner Design Enables Robust Ad-hoc Teamworkcited by 3
- 2025High entropy leads to symmetry-equivariant policies in Dec-POMDPscited by 3
- 2026Fatigue-Aware Learning to Defer via Constrained Optimisationcited by 3
- 2025Unifying Agent Interaction and World Information for Multi-agent Coordinationcited by 2
- 2026Shaping Zero-Shot Coordination via State Blockingcited by 2
- 2025NiceWebRL: a Python library for human subject experiments with reinforcement learning environmentscited by 1
- 2025From Solo to Symphony: Orchestrating Multi-Agent Collaboration with Single-Agent Demoscited by 1
- 2026Solipsistic Superintelligence is Unlikely to be Cooperativecited by 1
- 2025CooT: Learning to Coordinate In-Context with Coordination Transformerscited by 0
- 2026NestRL: A Nested Training Regime for Mutual Adaptation in Human-AI Teamingcited by 0
- 2026Solipsistic Superintelligence is Unlikely to be Cooperative2 Jun 2026
- 2026Task diversity produces systematic transfer but inhibits continual reinforcement learning30 May 2026
- 2026Partner-Aware Hierarchical Skill Discovery for Robust Human-AI Collaboration23 May 2026
- 2026Shaping Zero-Shot Coordination via State Blocking12 May 2026
- 2026Fatigue-Aware Learning to Defer via Constrained Optimisation1 Apr 2026
- 2026NestRL: A Nested Training Regime for Mutual Adaptation in Human-AI Teaming18 Feb 2026
- 2025Evaluating LLMs in Open-Source Games29 Nov 2025
- 2025High entropy leads to symmetry-equivariant policies in Dec-POMDPs27 Nov 2025
- 2025SciEducator: Scientific Video Understanding and Educating via Deming-Cycle Multi-Agent System22 Nov 2025
- 2025From Solo to Symphony: Orchestrating Multi-Agent Collaboration with Single-Agent Demos4 Nov 2025
- 2025Unifying Agent Interaction and World Information for Multi-agent Coordination29 Sep 2025
- 2025NiceWebRL: a Python library for human subject experiments with reinforcement learning environments21 Aug 2025
2 more
- 2025Unsupervised Partner Design Enables Robust Ad-hoc Teamworkcited by 3
- 2025High entropy leads to symmetry-equivariant policies in Dec-POMDPscited by 3
- 2025NiceWebRL: a Python library for human subject experiments with reinforcement learning environmentscited by 1
- 2026Partner-Aware Hierarchical Skill Discovery for Robust Human-AI Collaborationcited by 0
- 2026Task diversity produces systematic transfer but inhibits continual reinforcement learningcited by 0
- 2026Task diversity produces systematic transfer but inhibits continual reinforcement learning30 May 2026
- 2026Partner-Aware Hierarchical Skill Discovery for Robust Human-AI Collaboration23 May 2026
- 2025High entropy leads to symmetry-equivariant policies in Dec-POMDPs27 Nov 2025
- 2025NiceWebRL: a Python library for human subject experiments with reinforcement learning environments21 Aug 2025
- 2025Unsupervised Partner Design Enables Robust Ad-hoc Teamwork8 Aug 2025
- 2025Evaluating LLMs in Open-Source Gamescited by 5
- 2026Fatigue-Aware Learning to Defer via Constrained Optimisationcited by 3
- 2025Unifying Agent Interaction and World Information for Multi-agent Coordinationcited by 2
- 2026Shaping Zero-Shot Coordination via State Blockingcited by 2
- 2025From Solo to Symphony: Orchestrating Multi-Agent Collaboration with Single-Agent Demoscited by 1
- 2026Solipsistic Superintelligence is Unlikely to be Cooperativecited by 1
- 2025CooT: Learning to Coordinate In-Context with Coordination Transformerscited by 0
- 2026NestRL: A Nested Training Regime for Mutual Adaptation in Human-AI Teamingcited by 0
- 2026Solipsistic Superintelligence is Unlikely to be Cooperative2 Jun 2026
- 2026Shaping Zero-Shot Coordination via State Blocking12 May 2026
- 2026Fatigue-Aware Learning to Defer via Constrained Optimisation1 Apr 2026
- 2026NestRL: A Nested Training Regime for Mutual Adaptation in Human-AI Teaming18 Feb 2026
- 2025Evaluating LLMs in Open-Source Games29 Nov 2025
- 2025From Solo to Symphony: Orchestrating Multi-Agent Collaboration with Single-Agent Demos4 Nov 2025
- 2025Unifying Agent Interaction and World Information for Multi-agent Coordination29 Sep 2025
- 2025CooT: Learning to Coordinate In-Context with Coordination Transformers30 Jun 2025
Similar, not cited
Close in wording, no citation either way
- 2026Is Inter-Seed Cross-Play Enough? Evaluating the Robustness of Zero-Shot Coordination Algorithms to Implementation Details
- 2026Certifying cooperation: a novel approach to cooperative multi-agent task generation
- 2025Efficient Generation of Diverse Cooperative Agents with World Models
- 2025Efficient Reinforcement Learning for Zero-Shot Coordination in Evolving Games
- 2026PopGen: Generating Semantically Diverse Populations for Zero-Shot Coordination
- 2024On the Complexity of Learning to Cooperate with Populations of Socially Rational Agents
- 2024Enabling Multi-Robot Collaboration from Single-Human Guidance
- 2026Grounded Joint-Attention Other-Play for Zero-Shot Coordination