Beyond Uncertainty: Risk-Aware Active View Acquisition for Safe Robot Navigation and 3D Scene Understanding with FisherRF
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Abstract (arXiv)
The active view acquisition problem has been extensively studied in the context of robot navigation using NeRF and 3D Gaussian Splatting. To enhance scene reconstruction efficiency and ensure robot safety, we propose the Risk-aware Environment Masking (RaEM) framework. RaEM leverages coherent risk measures to dynamically prioritize safety-critical regions of the unknown environment, guiding active view acquisition algorithms toward identifying the next-best-view (NBV). Integrated with FisherRF, which selects the NBV by maximizing expected information gain, our framework achieves a dual objective: improving robot safety and increasing efficiency in risk-aware 3D scene reconstruction and understanding. Extensive high-fidelity experiments validate the effectiveness of our approach, demonstrating its ability to establish a robust and safety-focused framework for active robot exploration and 3D scene understanding.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 18 Mar 2024.
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Citing papers per year: 2024: 3; 2025: 4; 2026: 2.
9 papers.
- 2024ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splattingcited by 32
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2025POp-GS: Next Best View in 3D-Gaussian Splatting with P-Optimalitycited by 18
- 2024From NeRFs to Gaussian Splats, and Backcited by 6
- 2025ExploreGS: Explorable 3D Scene Reconstruction with Virtual Camera Samplings and Diffusion Priorscited by 6
- 2024Frequency-based View Selection in Gaussian Splatting Reconstructioncited by 4
- 2025Active Next-Best-View Optimization for Risk-Averse Path Planningcited by 2
- 2026FillGS: Filling Observation Gaps in 4D Gaussian Splatting via Viewpoint-Time Selection and Generative Refinementcited by 0
- 2026LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splattingcited by 0
- 2026LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splatting24 Sep 2026
- 2026FillGS: Filling Observation Gaps in 4D Gaussian Splatting via Viewpoint-Time Selection and Generative Refinement31 Jul 2026
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models3 Dec 2025
- 2025Active Next-Best-View Optimization for Risk-Averse Path Planning7 Oct 2025
- 2025ExploreGS: Explorable 3D Scene Reconstruction with Virtual Camera Samplings and Diffusion Priors8 Aug 2025
- 2025POp-GS: Next Best View in 3D-Gaussian Splatting with P-Optimality10 Mar 2025
- 2024ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting29 Oct 2024
- 2024Frequency-based View Selection in Gaussian Splatting Reconstruction24 Sep 2024
- 2024From NeRFs to Gaussian Splats, and Back15 May 2024