Evaluating Time Awareness and Cross-modal Active Perception of Large Models via 4D Escape Room Task
On the map: Multimodal LLMs / vision-language models → MLLM training and visual instruction tuning
Abstract (arXiv)
Multimodal Large Language Models (MLLMs) have recently made rapid progress toward unified Omni models that integrate vision, language, and audio. However, existing environments largely focus on 2D or 3D visual context and vision-language tasks, offering limited support for temporally dependent auditory signals and selective cross-modal integration, where different modalities may provide complementary or interfering information, which are essential capabilities for realistic multimodal reasoning. As a result, whether models can actively coordinate modalities and reason under time-varying, irreversible conditions remains underexplored. To this end, we introduce EscapeCraft-4D, a customizable 4D environment for assessing selective cross-modal perception and time awareness in Omni models. It incorporates trigger-based auditory sources, temporally transient evidence, and location-dependent cues, requiring agents to perform spatio-temporal reasoning and proactive multimodal integration under time constraints. Building on this environment, we curate a benchmark to evaluate corresponding abilities across powerful models. Evaluation results suggest that models struggle with modality bias, and reveal significant gaps in current model's ability to integrate multiple modalities under time constraints. Further in-depth analysis uncovers how multiple modalities interact and jointly influence model decisions in complex multimodal reasoning environments.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in MLLM training and visual instruction tuning, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 44 of its 58 references that are in the map. First posted on arXiv 16 Mar 2026.
Builds on
44 of 58 references.
Closest ancestors · 5
Same direction, newest first
- 2025Stream-Omni: Simultaneous Multimodal Interactions with Large Language-Vision-Speech Model16 Jun
- 2025VITA-1.5: Towards GPT-4o Level Real-Time Vision and Speech Interaction3 Jan
- 2024MiniCPM-V: A GPT-4V Level MLLM on Your Phone3 Aug
- 2023SEED-Bench: Benchmarking Multimodal LLMs with Generative Comprehension30 Jul
- 2023SpeechGPT: Empowering Large Language Models with Intrinsic Cross-Modal Conversational Abilities18 May
Other references · 39
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2023GPT-4 Technical Reportcited by 18,132
- 2023Visual Instruction Tuningcited by 7,792
- 2025Qwen2.5-VL Technical Reportcited by 5,418
- 2022Flamingo: a Visual Language Model for Few-Shot Learningcited by 4,337
- 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,655
- 2024Gemini 1.5: Unlocking multimodal understanding across millions of tokens of contextcited by 3,175
- 2023MMMU: A Massive Multi-discipline Multimodal Understanding and Reasoning Benchmark for Expert AGIcited by 2,044
- 2023PaLM-E: An Embodied Multimodal Language Modelcited by 2,037
- 2023MathVista: Evaluating Mathematical Reasoning of Foundation Models in Visual Contextscited by 1,582
- 2023MVBench: A Comprehensive Multi-modal Video Understanding Benchmarkcited by 1,086
- 2024Chameleon: Mixed-Modal Early-Fusion Foundation Modelscited by 904
27 more
- 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 773
- 2023Visual ChatGPT: Talking, Drawing and Editing with Visual Foundation Modelscited by 659
- 2017TALL: Temporal Activity Localization via Language Querycited by 581
- 2024Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spacescited by 580
- 2023SALMONN: Towards Generic Hearing Abilities for Large Language Modelscited by 492
- 2025Qwen3-Omni Technical Reportcited by 451
- 2020Learning to Explore using Active Neural SLAMcited by 308
- 2023AudioGPT: Understanding and Generating Speech, Music, Sound, and Talking Headcited by 264
- 2024Audio Flamingo: A Novel Audio Language Model with Few-Shot Learning and Dialogue Abilitiescited by 183
- 2021BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environmentscited by 161
- 2023ManipLLM: Embodied Multimodal Large Language Model for Object-Centric Robotic Manipulationcited by 157
- 2024GAMA: A Large Audio-Language Model with Advanced Audio Understanding and Complex Reasoning Abilitiescited by 151
- 2022Foundations and Trends in Multimodal Machine Learning: Principles, Challenges, and Open Questionscited by 116
- 2024TemporalBench: Benchmarking Fine-grained Temporal Understanding for Multimodal Video Modelscited by 96
- 2022SpeechLM: Enhanced Speech Pre-Training with Unpaired Textual Datacited by 49
- 2023TRAM: Benchmarking Temporal Reasoning for Large Language Modelscited by 39
- 2024HAZARD Challenge: Embodied Decision Making in Dynamically Changing Environmentscited by 32
- 2024MLLM-CompBench: A Comparative Reasoning Benchmark for Multimodal LLMscited by 32
- 2025LongCat-Flash-Omni Technical Reportcited by 23
- 2025POp-GS: Next Best View in 3D-Gaussian Splatting with P-Optimalitycited by 18
- 2025Active Perception Agent for Omnimodal Audio-Video Understandingcited by 13
- 2023ViCor: Bridging Visual Understanding and Commonsense Reasoning with Large Language Modelscited by 12
- 2024ET-Plan-Bench: Embodied Task-level Planning Benchmark Towards Spatial-Temporal Cognition with Foundation Modelscited by 11
- 2025Actial: Activate Spatial Reasoning Ability of Multimodal Large Language Modelscited by 10
- 2025MGM-Omni: Scaling Omni LLMs to Personalized Long-Horizon Speechcited by 7
- 2025VisEscape: A Benchmark for Evaluating Exploration-driven Decision-making in Virtual Escape Roomscited by 6
- 2025ChronusOmni: Improving Time Awareness of Omni Large Language Modelscited by 5
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2025EscapeCraft: A 3D Room Escape Environment for Benchmarking Complex Multimodal Reasoning Ability
- 2026Agentic Active Omni-Modal Perception for Multi-Hop Audio-Visual Reasoning
- 2026Chain of Modality: From Static Fusion to Dynamic Orchestration in Omni-MLLMs
- 2026C3PO: Evaluating Cross-Modal Composition and Counterfactual Performance in Omnimodal Models
- 2026LatentOmni: Rethinking Omni-Modal Understanding via Unified Audio-Visual Latent Reasoning
- 2026Separate First, Fuse Later: Mitigating Cross-Modal Interference in Audio-Visual LLMs Reasoning with Modality-Specific Chain-of-Thought
- 2025Daily-Omni: Towards Audio-Visual Reasoning with Temporal Alignment across Modalities
- 2025OmniPlay: Benchmarking Omni-Modal Models on Omni-Modal Game Playing