LocusGS: Spatially Grounded Tokens for Feed-Forward 3D Gaussian Splatting
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Abstract (arXiv)
Recent query-based feed-forward 3DGS methods represent a scene using learnable queries, each aggregating multi-view evidence and decoding a group of Gaussians. Ideally, different queries should specialize in coherent local regions of the scene. However, we observe that Gaussians decoded from the same query often scatter across distant scene regions, resulting in weak query-level spatial coherence and poor alignment with the scene structure. We attribute this behavior to the purely latent representation of existing Gaussian queries. To address this limitation, we introduce LocusGS, which augments each Gaussian query with a 3D anchor state consisting of a center and a support radius. The anchor state is progressively refined across decoder layers and is used throughout query interaction, multi-view feature aggregation, and Gaussian generation. Specifically, an anchor-to-ray geometric bias guides each query toward spatially relevant image observations, while anchor-centered decoding organizes its Gaussians within a local region. Experiments on novel view synthesis benchmarks show that LocusGS improves rendering quality over query-based Gaussian token baselines under the same Gaussian budget. Further analysis shows that the learned anchors form coherent spatial layouts and lead to more structured Gaussian distributions, demonstrating that explicit anchor states improve the spatial organization. Our project page: https://leo-frank.github.io/LocusGS_viewer.
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References · 20
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
- 2022DAB-DETR: Dynamic Anchor Boxes are Better Queries for DETRcited by 569
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
- 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 514
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 344
- 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 275
- 2024No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagescited by 241
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 234
- 2024Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splatscited by 111
- 2024FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenescited by 86
8 more
- 2024SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splattingcited by 40
- 2025ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGScited by 29
- 2025LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videoscited by 23
- 2025C3G: Learning Compact 3D Representations with 2K Gaussianscited by 18
- 2026TokenSplat: Token-aligned 3D Gaussian Splatting for Feed-forward Pose-free Reconstructioncited by 13
- 2026TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokenscited by 11
- 2026GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokenscited by 10
- 2026AnchorSplat: Feed-Forward 3D Gaussian Splatting with 3D Geometric Priorscited by 5
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