mlsanityData to 7 Oct 2026

MaskedManipulator: Versatile Whole-Body Manipulation

arXiv 2505.19086 ↗First posted 25 May 2025cs.RO cs.AI cs.GRcited by 2

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Abstract (arXiv)

We tackle the challenges of synthesizing versatile, physically simulated human motions for full-body object manipulation. Unlike prior methods that are focused on detailed motion tracking, trajectory following, or teleoperation, our framework enables users to specify versatile high-level objectives such as target object poses or body poses. To achieve this, we introduce MaskedManipulator, a generative control policy distilled from a tracking controller trained on large-scale human motion capture data. This two-stage learning process allows the system to perform complex interaction behaviors, while providing intuitive user control over both character and object motions. MaskedManipulator produces goal-directed manipulation behaviors that expand the scope of interactive animation systems beyond task-specific solutions.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 20 of its 32 references that are in the map. First posted on arXiv 25 May 2025.

Builds on

20 of 32 references.

References · 20

  1. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  2. 2017Proximal Policy Optimization Algorithmscited by 14,441
  3. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  4. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
  5. 2019Solving Rubik's Cube with a Robot Handcited by 699
  6. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
  7. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
  8. 2023Orbit: A Unified Simulation Framework for Interactive Robot Learning Environmentscited by 239
  9. 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
  10. 2025HAMSTER: Hierarchical Action Models For Open-World Robot Manipulationcited by 125
  11. 2019Efficient Learning on Point Clouds with Basis Point Setscited by 101
  12. 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 101
8 more
  1. 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 86
  2. 2024ExBody2: Advanced Expressive Humanoid Whole-Body Controlcited by 75
  3. 2024OPEN TEACH: A Versatile Teleoperation System for Robotic Manipulationcited by 67
  4. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
  5. 2025Visual Imitation Enables Contextual Humanoid Controlcited by 57
  6. 2025What Makes a Good Diffusion Planner for Decision Making?cited by 37
  7. 2024Twisting Lids Off with Two Handscited by 36
  8. 2025SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrationscited by 23

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.