mlsanityData to 14 Oct 2026

FolAI: Synchronized Foley Sound Generation with Semantic and Temporal Alignment

arXiv 2412.15023 ↗First posted 19 Dec 2024cs.SD cs.CV cs.LGcited by 5

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Abstract (arXiv)

Traditional sound design workflows rely on manual alignment of audio events to visual cues, as in Foley sound design, where everyday actions like footsteps or object interactions are recreated to match the on-screen motion. This process is time-consuming, difficult to scale, and lacks automation tools that preserve creative intent. Despite recent advances in vision-to-audio generation, producing temporally coherent and semantically controllable sound effects from video remains a major challenge. To address these limitations, we introduce FolAI, a two-stage generative framework that decouples the when and the what of sound synthesis, i.e., the temporal structure extraction and the semantically guided generation, respectively. In the first stage, we estimate a smooth control signal from the video that captures the motion intensity and rhythmic structure over time, serving as a temporal scaffold for the audio. In the second stage, a diffusion-based generative model produces sound effects conditioned both on this temporal envelope and on high-level semantic embeddings, provided by the user, that define the desired auditory content (e.g., material or action type). This modular design enables precise control over both timing and timbre, streamlining repetitive tasks while preserving creative flexibility in professional Foley workflows. Results on diverse visual contexts, such as footstep generation and action-specific sonorization, demonstrate that our model reliably produces audio that is temporally aligned with visual motion, semantically consistent with user intent, and perceptually realistic. These findings highlight the potential of FolAI as a controllable and modular solution for scalable, high-quality Foley sound synthesis in professional and interactive settings. Supplementary materials are accessible on our dedicated demo page at https://ispamm.github.io/FolAI.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 61 of its 75 references that are in the map. First posted on arXiv 19 Dec 2024.

Builds on

61 of 75 references.

References · 61

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 4; 2026: 1.

5 papers.

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Close in wording, no citation either way

  1. 2026FoleyGenEx: Unified Video-to-Audio Generation with Multi-Modal Control, Temporal Alignment, and Semantic Precision
  2. 2026FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clips
  3. 2025HunyuanVideo-Foley: Multimodal Diffusion with Representation Alignment for High-Fidelity Foley Audio Generation
  4. 2026SemanticAudio: Audio Generation and Editing in Semantic Space
  5. 2025EchoFoley: Event-Centric Hierarchical Control for Video Grounded Creative Sound Generation
  6. 2025Kling-Foley: Multimodal Diffusion Transformer for High-Quality Video-to-Audio Generation
  7. 2026Soundwich: Video Generation with Layered and Controllable Audio
  8. 2026Diffusion Models for Joint Audio-Video Generation