EchoFoley: Event-Centric Hierarchical Control for Video Grounded Creative Sound Generation
Not on the map. Why?
Abstract (arXiv)
Sound effects build an essential layer of multimodal storytelling, shaping the emotional atmosphere and the narrative semantics of videos. Despite recent advancement in video-text-to-audio (VT2A), the current formulation faces three key limitations: First, an imbalance between visual and textual conditioning that leads to visual dominance; Second, the absence of a concrete definition for fine-grained controllable generation; Third, weak instruction understanding and following, as existing datasets rely on brief categorical tags. To address these limitations, we introduce EchoFoley, a new task designed for video-grounded sound generation with both event level local control and hierarchical semantic control. Our symbolic representation for sounding events specifies when, what, and how each sound is produced within a video or instruction, enabling fine-grained controls like sound generation, insertion, and editing. To support this task, we construct EchoFoley-6k, a large-scale, expert-curated benchmark containing over 6,000 video-instruction-annotation triplets. Building upon this foundation, we propose EchoVidia a sounding-event-centric agentic generation framework with slow-fast thinking strategy. Experiments show that EchoVidia surpasses recent VT2A models by 40.7% in controllability and 12.5% in perceptual quality.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 44 of its 54 references that are in the map. First posted on arXiv 31 Dec 2025.
Builds on
44 of 54 references.
References · 44
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
- 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,796
- 2023Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understandingcited by 1,471
- 2023Video-LLaVA: Learning United Visual Representation by Alignment Before Projectioncited by 1,402
- 2023VideoChat: Chat-Centric Video Understandingcited by 857
- 2022Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentationcited by 719
- 2017Localizing Moments in Video with Natural Languagecited by 663
- 2020VGGSound: A Large-scale Audio-Visual Datasetcited by 648
- 2024Movie Gen: A Cast of Media Foundation Modelscited by 644
- 2017TALL: Temporal Activity Localization via Language Querycited by 584
- 2023MovieChat: From Dense Token to Sparse Memory for Long Video Understandingcited by 542
- 2025Perception Encoder: The best visual embeddings are not at the output of the networkcited by 326
32 more
- 2017Temporal Relational Reasoning in Videoscited by 324
- 2023WavCaps: A ChatGPT-Assisted Weakly-Labelled Audio Captioning Dataset for Audio-Language Multimodal Researchcited by 267
- 2023Vid2Seq: Large-Scale Pretraining of a Visual Language Model for Dense Video Captioningcited by 263
- 2024Stable Audio Opencited by 197
- 2024VITA: Towards Open-Source Interactive Omni Multimodal LLMcited by 173
- 2020Unified Multisensory Perception: Weakly-Supervised Audio-Visual Video Parsingcited by 146
- 2025Meta Audiobox Aesthetics: Unified Automatic Quality Assessment for Speech, Music, and Soundcited by 137
- 2023Diff-Foley: Synchronized Video-to-Audio Synthesis with Latent Diffusion Modelscited by 134
- 2024MMAudio: Taming Multimodal Joint Training for High-Quality Video-to-Audio Synthesiscited by 134
- 2024Seeing and Hearing: Open-domain Visual-Audio Generation with Diffusion Latent Alignerscited by 111
- 2024FoleyCrafter: Bring Silent Videos to Life with Lifelike and Synchronized Soundscited by 110
- 2024LongVALE: Vision-Audio-Language-Event Benchmark Towards Time-Aware Omni-Modal Perception of Long Videoscited by 51
- 2024Video-Guided Foley Sound Generation with Multimodal Controlscited by 49
- 2025HunyuanVideo-Foley: Multimodal Diffusion with Representation Alignment for High-Fidelity Foley Audio Generationcited by 46
- 2023Egocentric Audio-Visual Object Localizationcited by 40
- 2025Kling-Foley: Multimodal Diffusion Transformer for High-Quality Video-to-Audio Generationcited by 40
- 2025METAL: A Multi-Agent Framework for Chart Generation with Test-Time Scalingcited by 34
- 2025ThinkSound: Chain-of-Thought Reasoning in Multimodal Large Language Models for Audio Generation and Editingcited by 34
- 2024Audio-Synchronized Visual Animationcited by 32
- 2022AVE-CLIP: AudioCLIP-based Multi-window Temporal Transformer for Audio Visual Event Localizationcited by 28
- 2024Video-to-Audio Generation with Hidden Alignmentcited by 26
- 2024Towards Open-Vocabulary Audio-Visual Event Localizationcited by 26
- 2024Action2Sound: Ambient-Aware Generation of Action Sounds from Egocentric Videoscited by 21
- 2025Vidi: Large Multimodal Models for Video Understanding and Editingcited by 15
- 2024SoundingActions: Learning How Actions Sound from Narrated Egocentric Videoscited by 11
- 2025Long-Video Audio Synthesis with Multi-Agent Collaborationcited by 8
- 2025AudioGenie: A Training-Free Multi-Agent Framework for Diverse Multimodality-to-Multiaudio Generationcited by 6
- 2023A dataset for Audio-Visual Sound Event Detection in Moviescited by 5
- 2024YingSound: Video-Guided Sound Effects Generation with Multi-modal Chain-of-Thought Controlscited by 5
- 2025Foley Control: Aligning a Frozen Latent Text-to-Audio Model to Videocited by 4
- 2025Contrastive Visual Data Augmentationcited by 3
- 2024REFFLY: Melody-Constrained Lyrics Editing Modelcited by 2
Built on by
Citing papers per year: 2026: 6.
6 papers.
- 2026PEARL: Self-Evolving Assistant for Time Management with Reinforcement Learningcited by 4
- 2026Multi-Turn Agentic Scientific Literature Search via Workflow Inductioncited by 2
- 2026BioInsight: Multi-Agent Orchestration for Interactive Biomedical Knowledge Discoverycited by 1
- 2026Long-Horizon Embodied Decision-Making via Multimodal Memory Compressioncited by 1
- 2026Soundwich: Video Generation with Layered and Controllable Audiocited by 0
- 2026VIS-Ground: Video Interactive Storytelling with Contextual Groundingcited by 0
- 2026VIS-Ground: Video Interactive Storytelling with Contextual Grounding7 Oct 2026
- 2026Soundwich: Video Generation with Layered and Controllable Audio30 Sep 2026
- 2026Long-Horizon Embodied Decision-Making via Multimodal Memory Compression2 Aug 2026
- 2026Multi-Turn Agentic Scientific Literature Search via Workflow Induction1 Jul 2026
- 2026BioInsight: Multi-Agent Orchestration for Interactive Biomedical Knowledge Discovery19 Jun 2026
- 2026PEARL: Self-Evolving Assistant for Time Management with Reinforcement Learning17 Jan 2026
Similar, not cited
Close in wording, no citation either way
- 2026Sound Sparks Motion: Audio and Text Tuning for Video Editing
- 2024FolAI: Synchronized Foley Sound Generation with Semantic and Temporal Alignment
- 2026SemanticAudio: Audio Generation and Editing in Semantic Space
- 2026BackgroundMellow: A Multi-Modal Cohesive Framework for Narrative-Driven Rich Cinematic Soundscape Generation
- 2026Vorch-Omni: Multi-Task Orchestration of Sight and Sound
- 2026AVGen-Bench: A Task-Driven Benchmark for Multi-Granular Evaluation of Text-to-Audio-Video Generation
- 2026AVE-Compass: Towards Holistic Evaluation for Audio-Video Editing Abilities
- 2026SingDance: Compositional Zero-Shot Singing-and-Dancing Video Generation with Role-Aware Audio Conditioning