Maia-2: A Unified Model for Human-AI Alignment in Chess
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Abstract (arXiv)
There are an increasing number of domains in which artificial intelligence (AI) systems both surpass human ability and accurately model human behavior. This introduces the possibility of algorithmically-informed teaching in these domains through more relatable AI partners and deeper insights into human decision-making. Critical to achieving this goal, however, is coherently modeling human behavior at various skill levels. Chess is an ideal model system for conducting research into this kind of human-AI alignment, with its rich history as a pivotal testbed for AI research, mature superhuman AI systems like AlphaZero, and precise measurements of skill via chess rating systems. Previous work in modeling human decision-making in chess uses completely independent models to capture human style at different skill levels, meaning they lack coherence in their ability to adapt to the full spectrum of human improvement and are ultimately limited in their effectiveness as AI partners and teaching tools. In this work, we propose a unified modeling approach for human-AI alignment in chess that coherently captures human style across different skill levels and directly captures how people improve. Recognizing the complex, non-linear nature of human learning, we introduce a skill-aware attention mechanism to dynamically integrate players' strengths with encoded chess positions, enabling our model to be sensitive to evolving player skill. Our experimental results demonstrate that this unified framework significantly enhances the alignment between AI and human players across a diverse range of expertise levels, paving the way for deeper insights into human decision-making and AI-guided teaching tools.
Key facts. Cited by 24 papers in the map (data through 7 Oct 2026). Builds on 19 of its 31 references that are in the map. First posted on arXiv 30 Sep 2024.
Builds on
19 of 31 references.
References · 19
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- 2015Deep Residual Learning for Image Recognitioncited by 51,809
- 2020Language Models are Few-Shot Learnerscited by 32,199
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
- 2023Llama 2: Open Foundation and Fine-Tuned Chat Modelscited by 12,865
- 2022Large Language Models are Zero-Shot Reasonerscited by 4,323
- 2022Beyond the Imitation Game: Quantifying and extrapolating the capabilities of language modelscited by 1,970
- 2017Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithmcited by 723
- 2021Acquisition of Chess Knowledge in AlphaZerocited by 120
- 2020Aligning Superhuman AI with Human Behavior: Chess as a Model Systemcited by 78
- 2023ChessGPT: Bridging Policy Learning and Language Modelingcited by 73
- 2021Modeling Strong and Human-Like Gameplay with KL-Regularized Searchcited by 50
7 more
- 2023Bridging the Human-AI Knowledge Gap: Concept Discovery and Transfer in AlphaZerocited by 41
- 2020The Chess Transformer: Mastering Play using Generative Language Modelscited by 36
- 2020Learning Models of Individual Behavior in Chesscited by 22
- 2022Detecting Individual Decision-Making Style: Exploring Behavioral Stylometry in Chesscited by 18
- 2023Diversifying AI: Towards Creative Chess with AlphaZerocited by 15
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- 2022Mimetic Models: Ethical Implications of AI that Acts Like Youcited by 11
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Citing papers per year: 2025: 6; 2026: 18.
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- 2025ChessQA: Evaluating Large Language Models for Chess Understandingcited by 8
- 2025Learning to Imitate with Less: Efficient Individual Behavior Modeling in Chesscited by 7
- 2026Chessformer: A Unified Architecture for Chess Modelingcited by 6
- 2025Learning to Plan via Supervised Contrastive Learning and Strategic Interpolation: A Chess Case Studycited by 4
- 2026Mixture of Masters: Sparse Chess Language Models with Player Routingcited by 1
- 2026Ailed: A Psyche-Driven Chess Engine with Dynamic Emotional Modulationcited by 1
- 2026Toward Modeling Player-Specific Chess Behaviorscited by 1
- 2026Matilda: Engine-Agnostic Search with Human Policy Guidancecited by 1
- 2025A Behavior-Based Knowledge Representation Improves Prediction of Players' Moves in Chess by 25%cited by 0
- 2025Policies of Multiple Skill Levels for Better Strength Estimation in Gamescited by 0
- 2025Understanding Role Switching in Human-AI Collaboration through Multimodal Behavioral Signalscited by 0
- 2026Abstract Concept Modelling in Conceptual Spaces: A Study on Chess Strategiescited by 0
12 more
- 2026Level Up: Defining and Exploiting Transitional Problems for Curriculum Learningcited by 0
- 2026Tracking vs. Deciding: The Dual-Capability Bottleneck in Searchless Chess Transformerscited by 0
- 2026ChessMimic: Per-Rating Transformer Models for Human Move, Clock, and Outcome Prediction in Online Blitz Chesscited by 0
- 2026RePAIR: Predictive Self-Supervised Representation Learning in Chesscited by 0
- 2026Tandem Reinforcement Learning with Verifiable Rewardscited by 0
- 2026Communicating Chess Strategies in Natural Languagecited by 0
- 2026Engine-Equal, Human-Unequal: A Reproducible Outcome Skew in Engine-Assessed Equal Chess Positionscited by 0
- 2026Hallucinations on the Board: Tool-Augmented Evaluation of LLM Chess Commentarycited by 0
- 2026Otter: A Time-Aware, History-Conditioned Human Chess AIcited by 0
- 2026StudentSim: Training LLM-based Student Simulatorscited by 0
- 2026What Counts as Strategic Reasoning? A Systematic Mapping of Chess Research on Humans, Engines, and Language Modelscited by 0
- 2026Increasing Skill Level Recruits Deeper Attention Layers in a Frozen Chess Transformercited by 0
- 2026Increasing Skill Level Recruits Deeper Attention Layers in a Frozen Chess Transformer20 Sep 2026
- 2026What Counts as Strategic Reasoning? A Systematic Mapping of Chess Research on Humans, Engines, and Language Models16 Sep 2026
- 2026StudentSim: Training LLM-based Student Simulators1 Sep 2026
- 2026Otter: A Time-Aware, History-Conditioned Human Chess AI5 Aug 2026
- 2026Hallucinations on the Board: Tool-Augmented Evaluation of LLM Chess Commentary4 Aug 2026
- 2026Engine-Equal, Human-Unequal: A Reproducible Outcome Skew in Engine-Assessed Equal Chess Positions28 Jul 2026
- 2026Communicating Chess Strategies in Natural Language13 Jul 2026
- 2026Tandem Reinforcement Learning with Verifiable Rewards26 Jun 2026
- 2026Matilda: Engine-Agnostic Search with Human Policy Guidance23 Jun 2026
- 2026RePAIR: Predictive Self-Supervised Representation Learning in Chess10 Jun 2026
- 2026ChessMimic: Per-Rating Transformer Models for Human Move, Clock, and Outcome Prediction in Online Blitz Chess3 Jun 2026
- 2026Chessformer: A Unified Architecture for Chess Modeling18 May 2026
12 more
- 2026Toward Modeling Player-Specific Chess Behaviors12 May 2026
- 2026Tracking vs. Deciding: The Dual-Capability Bottleneck in Searchless Chess Transformers31 Mar 2026
- 2026Level Up: Defining and Exploiting Transitional Problems for Curriculum Learning14 Mar 2026
- 2026Ailed: A Psyche-Driven Chess Engine with Dynamic Emotional Modulation5 Mar 2026
- 2026Mixture of Masters: Sparse Chess Language Models with Player Routing4 Feb 2026
- 2026Abstract Concept Modelling in Conceptual Spaces: A Study on Chess Strategies29 Jan 2026
- 2025ChessQA: Evaluating Large Language Models for Chess Understanding28 Oct 2025
- 2025Understanding Role Switching in Human-AI Collaboration through Multimodal Behavioral Signals25 Sep 2025
- 2025Learning to Imitate with Less: Efficient Individual Behavior Modeling in Chess29 Jul 2025
- 2025Learning to Plan via Supervised Contrastive Learning and Strategic Interpolation: A Chess Case Study5 Jun 2025
- 2025Policies of Multiple Skill Levels for Better Strength Estimation in Games1 May 2025
- 2025A Behavior-Based Knowledge Representation Improves Prediction of Players' Moves in Chess by 25%7 Apr 2025
- 2025ChessQA: Evaluating Large Language Models for Chess Understandingcited by 8
- 2025Learning to Imitate with Less: Efficient Individual Behavior Modeling in Chesscited by 7
- 2026Chessformer: A Unified Architecture for Chess Modelingcited by 6
- 2025Learning to Plan via Supervised Contrastive Learning and Strategic Interpolation: A Chess Case Studycited by 4
- 2026Mixture of Masters: Sparse Chess Language Models with Player Routingcited by 1
- 2026Ailed: A Psyche-Driven Chess Engine with Dynamic Emotional Modulationcited by 1
- 2026Toward Modeling Player-Specific Chess Behaviorscited by 1
- 2026Matilda: Engine-Agnostic Search with Human Policy Guidancecited by 1
- 2025A Behavior-Based Knowledge Representation Improves Prediction of Players' Moves in Chess by 25%cited by 0
- 2025Policies of Multiple Skill Levels for Better Strength Estimation in Gamescited by 0
- 2025Understanding Role Switching in Human-AI Collaboration through Multimodal Behavioral Signalscited by 0
- 2026Abstract Concept Modelling in Conceptual Spaces: A Study on Chess Strategiescited by 0
12 most cited of 22 All 22 (JSON)
- 2026Increasing Skill Level Recruits Deeper Attention Layers in a Frozen Chess Transformer20 Sep 2026
- 2026StudentSim: Training LLM-based Student Simulators1 Sep 2026
- 2026Otter: A Time-Aware, History-Conditioned Human Chess AI5 Aug 2026
- 2026Hallucinations on the Board: Tool-Augmented Evaluation of LLM Chess Commentary4 Aug 2026
- 2026Engine-Equal, Human-Unequal: A Reproducible Outcome Skew in Engine-Assessed Equal Chess Positions28 Jul 2026
- 2026Communicating Chess Strategies in Natural Language13 Jul 2026
- 2026Matilda: Engine-Agnostic Search with Human Policy Guidance23 Jun 2026
- 2026RePAIR: Predictive Self-Supervised Representation Learning in Chess10 Jun 2026
- 2026ChessMimic: Per-Rating Transformer Models for Human Move, Clock, and Outcome Prediction in Online Blitz Chess3 Jun 2026
- 2026Chessformer: A Unified Architecture for Chess Modeling18 May 2026
- 2026Toward Modeling Player-Specific Chess Behaviors12 May 2026
- 2026Tracking vs. Deciding: The Dual-Capability Bottleneck in Searchless Chess Transformers31 Mar 2026
12 newest of 22 All 22 (JSON)