Abstract Concept Modelling in Conceptual Spaces: A Study on Chess Strategies
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Abstract (arXiv)
We present a conceptual space framework for modelling abstract concepts that unfold over time, demonstrated through a chess-based proof-of-concept. Strategy concepts, such as attack or sacrifice, are represented as geometric regions across interpretable quality dimensions, with chess games instantiated and analysed as trajectories whose directional movement toward regions enables recognition of intended strategies. This approach also supports dual-perspective modelling, capturing how players interpret identical situations differently. Our implementation demonstrates the feasibility of trajectory-based concept recognition, with movement patterns aligning with expert commentary. This work explores extending the conceptual spaces theory to temporally realised, goal-directed concepts. The approach establishes a foundation for broader applications involving sequential decision-making and supports integration with knowledge evolution mechanisms for learning and refining abstract concepts over time.
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References · 9
- 2017Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithmcited by 723
- 2021Acquisition of Chess Knowledge in AlphaZerocited by 120
- 2020Aligning Superhuman AI with Human Behavior: Chess as a Model Systemcited by 78
- 2024Evidence of Learned Look-Ahead in a Chess-Playing Neural Networkcited by 33
- 2024Maia-2: A Unified Model for Human-AI Alignment in Chesscited by 24
- 2021Chess AI: Competing Paradigms for Machine Intelligencecited by 8
- 2017Conceptual Spaces for Cognitive Architectures: A Lingua Franca for Different Levels of Representationcited by 6
- 2024Bridging the Gap between Expert and Language Models: Concept-guided Chess Commentary Generation and Evaluationcited by 4
- 2023Information based explanation methods for deep learning agents -- with applications on large open-source chess modelscited by 3
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