AdvNav: Behavior-Guided Black-Box Adversarial Attacks on Vision-Language Navigation
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Abstract (arXiv)
Despite progress in Embodied AI, Vision-and-Language Navigation systems remain vulnerable to adversarial visual disturbances. Most existing methods rely on white-box access to target model gradients, which is often unrealistic for real-world deployed systems and computationally exhaustive due to recursive backpropagation for optimization, limiting their applicability. While previous black-box methods predominantly target single-step, instantaneous decision tasks, they struggle to handle the task complexities and temporal dependencies. This highlights the need for a gradient-free attack method that can effectively disrupt the multistep sequential perception-action loop using only observable inputs and outputs. Therefore, we propose AdvNav, a behavior-guided black-box adversarial attack framework that disturbs an agent's first-person views during navigation. To construct an informative surrogate objective for effective optimization guidance in gradient-free search under the black-box setting, we design a dual-granularity behavior-based feedback, aggregating a trajectory-level performance score representing overall navigation degradation, an action-level reward score considering the potential decision risk, and a deviation indicator, all of which are extracted from the agent's self-output behaviors. This feedback guides a hybrid optimization strategy that heuristically tunes perturbation strength via adaptive updates and evolves noise spatial structure genetically, to iteratively discover the most disruptive noise configuration. Evaluated against Transformer-based HAMT and LLM-based MapGPT with two types of backbones on R2R dataset, AdvNav achieves 49.70/65.96/87.30% Attack Success Rate. The result demonstrates the effectiveness and generality of AdvNav, reveals critical perception vulnerabilities and offers insights for the design of future resilient VLN models.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 26 of its 46 references that are in the map. First posted on arXiv 13 Jul 2026.
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References · 26
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14 more
- 2018Audio Adversarial Examples: Targeted Attacks on Speech-to-Textcited by 268
- 2021History Aware Multimodal Transformer for Vision-and-Language Navigationcited by 268
- 2024Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AIcited by 175
- 2018DPatch: An Adversarial Patch Attack on Object Detectorscited by 146
- 2024MapGPT: Map-Guided Prompting with Adaptive Path Planning for Vision-and-Language Navigationcited by 85
- 2024Vision-and-Language Navigation Today and Tomorrow: A Survey in the Era of Foundation Modelscited by 79
- 2019Just Ask:An Interactive Learning Framework for Vision and Language Navigationcited by 53
- 2025Towards Robust and Secure Embodied AI: A Survey on Vulnerabilities and Attackscited by 32
- 2021Adversarial Reinforced Instruction Attacker for Robust Vision-Language Navigationcited by 15
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- 2025Safety of Embodied Navigation: A Surveycited by 9
- 2022Consistent Attack: Universal Adversarial Perturbation on Embodied Vision Navigationcited by 6
- 2024Towards Physically Realizable Adversarial Attacks in Embodied Vision Navigationcited by 6
- 2024Hijacking Vision-and-Language Navigation Agents with Adversarial Environmental Attackscited by 5
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