mlsanityData to 14 Oct 2026

Efficient Scene Appearance Aggregation for Level-of-Detail Rendering

arXiv 2409.03761 ↗First posted 19 Aug 2024cs.GR cs.CVcited by 2

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Abstract (arXiv)

Creating an appearance-preserving level-of-detail (LoD) representation for arbitrary 3D scenes is a challenging problem. The appearance of a scene is an intricate combination of both geometry and material models, and is further complicated by correlation due to the spatial configuration of scene elements. We present a novel volumetric representation for the aggregated appearance of complex scenes and an efficient pipeline for LoD generation and rendering. The core of our representation is the Aggregated Bidirectional Scattering Distribution Function (ABSDF) that summarizes the far-field appearance of all surfaces inside a voxel. We propose a closed-form factorization of the ABSDF that accounts for spatially varying and orientation-varying material parameters. We tackle the challenge of capturing the correlation existing locally within a voxel and globally across different parts of the scene. Our method faithfully reproduces appearance and achieves higher quality than existing scene filtering methods while being inherently efficient to render. The memory footprint and rendering cost of our representation are independent of the original scene complexity.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 15 of its 89 references that are in the map. First posted on arXiv 19 Aug 2024.

Builds on

15 of 89 references.

References · 15

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  5. 2021Neural Fields in Visual Computing and Beyondcited by 540
  6. 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
  7. 2021Advances in Neural Renderingcited by 365
  8. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  9. 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
  10. 2021ACORN: Adaptive Coordinate Networks for Neural Scene Representationcited by 65
  11. 2022Neural Radiance Transfer Fields for Relightable Novel-view Synthesis with Global Illuminationcited by 41
  12. 2021Appearance-Driven Automatic 3D Model Simplificationcited by 24
3 more
  1. 2021NeuMIP: Multi-Resolution Neural Materialscited by 15
  2. 2018A Radiative Transfer Framework for Spatially-Correlated Materialscited by 7
  3. 2022Deep Appearance Prefilteringcited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.