Swim till You Sink: Computing the Limit of a Game
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Abstract (arXiv)
During 2023, two interesting results were proven about the limit behavior of game dynamics: First, it was shown that there is a game for which no dynamics converges to the Nash equilibria. Second, it was shown that the sink equilibria of a game adequately capture the limit behavior of natural game dynamics. These two results have created a need and opportunity to articulate a principled computational theory of the meaning of the game that is based on game dynamics. Given any game in normal form, and any prior distribution of play, we study the problem of computing the asymptotic behavior of a class of natural dynamics called the noisy replicator dynamics as a limit distribution over the sink equilibria of the game. When the prior distribution has pure strategy support, we prove this distribution can be computed efficiently, in near-linear time to the size of the best-response graph. When the distribution can be sampled -- for example, if it is the uniform distribution over all mixed strategy profiles -- we show through experiments that the limit distribution of reasonably large games can be estimated quite accurately through sampling and simulation.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 18 of its 51 references that are in the map. First posted on arXiv 20 Aug 2024.
Builds on
18 of 51 references.
References · 18
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6 more
- 2023Almost-Linear Time Algorithms for Incremental Graphs: Cycle Detection, SCCs, s-t Shortest Path, and Minimum-Cost Flowcited by 4
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Citing papers per year: 2025: 1.
1 paper.
- 2025Sink equilibria and the attractors of learning in gamescited by 0
- 2025Sink equilibria and the attractors of learning in games11 Feb 2025