mlsanityData to 14 Oct 2026

MotionDiff: Training-free Zero-shot Interactive Motion Editing via Flow-assisted Multi-view Diffusion

arXiv 2503.17695 ↗First posted 22 Mar 2025cs.CVcited by 0

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Abstract (arXiv)

Generative models have made remarkable advancements and are capable of producing high-quality content. However, performing controllable editing with generative models remains challenging, due to their inherent uncertainty in outputs. This challenge is praticularly pronounced in motion editing, which involves the processing of spatial information. While some physics-based generative methods have attempted to implement motion editing, they typically operate on single-view images with simple motions, such as translation and dragging. These methods struggle to handle complex rotation and stretching motions and ensure multi-view consistency, often necessitating resource-intensive retraining. To address these challenges, we propose MotionDiff, a training-free zero-shot diffusion method that leverages optical flow for complex multi-view motion editing. Specifically, given a static scene, users can interactively select objects of interest to add motion priors. The proposed Point Kinematic Model (PKM) then estimates corresponding multi-view optical flows during the Multi-view Flow Estimation Stage (MFES). Subsequently, these optical flows are utilized to generate multi-view motion results through decoupled motion representation in the Multi-view Motion Diffusion Stage (MMDS). Extensive experiments demonstrate that MotionDiff outperforms other physics-based generative motion editing methods in achieving high-quality multi-view consistent motion results. Notably, MotionDiff does not require retraining, enabling users to conveniently adapt it for various down-stream tasks.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 47 of its 60 references that are in the map. First posted on arXiv 22 Mar 2025.

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47 of 60 references.

References · 47

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35 more
  1. 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,431
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