Task-oriented Sequential Grounding and Navigation in 3D Scenes
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Abstract (arXiv)
Grounding natural language in 3D environments is a critical step toward achieving robust 3D vision-language alignment. Current datasets and models for 3D visual grounding predominantly focus on identifying and localizing objects from static, object-centric descriptions. These approaches do not adequately address the dynamic and sequential nature of task-oriented scenarios. In this work, we introduce a novel task: Task-oriented Sequential Grounding and Navigation in 3D Scenes, where models must interpret step-by-step instructions for daily activities by either localizing a sequence of target objects in indoor scenes or navigating toward them within a 3D simulator. To facilitate this task, we present SG3D, a large-scale dataset comprising 22,346 tasks with 112,236 steps across 4,895 real-world 3D scenes. The dataset is constructed by combining RGB-D scans from various 3D scene datasets with an automated task generation pipeline, followed by human verification for quality assurance. We benchmark contemporary methods on SG3D, revealing the significant challenges in understanding task-oriented context across multiple steps. Furthermore, we propose SG-LLM, a state-of-the-art approach leveraging a stepwise grounding paradigm to tackle the sequential grounding task. Our findings underscore the need for further research to advance the development of more capable and context-aware embodied agents.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 63 of its 84 references that are in the map. First posted on arXiv 7 Aug 2024.
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63 of 84 references.
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Citing papers per year: 2024: 2; 2025: 5; 2026: 2.
9 papers.
- 2024Multi-modal Situated Reasoning in 3D Scenescited by 50
- 2025Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigationcited by 50
- 2024Multimodal 3D Reasoning Segmentation with Complex Scenescited by 8
- 20253EED: Ground Everything Everywhere in 3Dcited by 8
- 2025D3D-VLP: Dynamic 3D Vision-Language-Planning Model for Embodied Grounding and Navigationcited by 5
- 2025GroundFlow: A Plug-in Module for Temporal Reasoning on 3D Point Cloud Sequential Groundingcited by 4
- 2025Exploring 3D Reasoning-Driven Planning: From Implicit Human Intentions to Route-Aware Activity Planningcited by 2
- 2026OpenSGA: Efficient 3D Scene Graph Alignment in the Open Worldcited by 0
- 2026Finder: Agentic Closed-Loop Object Finding for Embodied Groundingcited by 0
- 2026Finder: Agentic Closed-Loop Object Finding for Embodied Grounding16 Sep 2026
- 2026OpenSGA: Efficient 3D Scene Graph Alignment in the Open World11 May 2026
- 2025D3D-VLP: Dynamic 3D Vision-Language-Planning Model for Embodied Grounding and Navigation14 Dec 2025
- 20253EED: Ground Everything Everywhere in 3D3 Nov 2025
- 2025Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigation5 Jul 2025
- 2025GroundFlow: A Plug-in Module for Temporal Reasoning on 3D Point Cloud Sequential Grounding26 Jun 2025
- 2025Exploring 3D Reasoning-Driven Planning: From Implicit Human Intentions to Route-Aware Activity Planning17 Mar 2025
- 2024Multimodal 3D Reasoning Segmentation with Complex Scenes21 Nov 2024
- 2024Multi-modal Situated Reasoning in 3D Scenes4 Sep 2024