Occlusion Handling in 3D Human Pose Estimation with Perturbed Positional Encoding
Not on the map. Why?
Abstract (arXiv)
Understanding human behavior fundamentally relies on accurate 3D human pose estimation. Graph Convolutional Networks (GCNs) have recently shown promising advancements, delivering state-of-the-art performance with rather lightweight architectures. In the context of graph-structured data, leveraging the eigenvectors of the graph Laplacian matrix for positional encoding is effective. Yet, the approach does not specify how to handle scenarios where edges in the input graph are missing. To this end, we propose a novel positional encoding technique, PerturbPE, that extracts consistent and regular components from the eigenbasis. Our method involves applying multiple perturbations and taking their average to extract the consistent and regular component from the eigenbasis. PerturbPE leverages the Rayleigh-Schrodinger Perturbation Theorem (RSPT) for calculating the perturbed eigenvectors. Employing this labeling technique enhances the robustness and generalizability of the model. Our results support our theoretical findings, e.g. our experimental analysis observed a performance enhancement of up to 12% on the Human3.6M dataset in instances where occlusion resulted in the absence of one edge. Furthermore, our novel approach significantly enhances performance in scenarios where two edges are missing, setting a new benchmark for state-of-the-art.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 38 of its 56 references that are in the map. First posted on arXiv 27 May 2024.
Builds on
38 of 56 references.
References · 38
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
- 2017Graph Attention Networkscited by 8,854
- 2017Inductive Representation Learning on Large Graphscited by 6,284
- 2018How Powerful are Graph Neural Networks?cited by 4,355
- 2017Neural Message Passing for Quantum Chemistrycited by 3,460
- 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,199
- 2013Spectral Networks and Locally Connected Networks on Graphscited by 1,097
- 2016Stacked Hourglass Networks for Human Pose Estimationcited by 913
- 2018Weisfeiler and Leman Go Neural: Higher-order Graph Neural Networkscited by 878
- 2018Link Prediction Based on Graph Neural Networkscited by 829
- 2020A Generalization of Transformer Networks to Graphscited by 653
- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
26 more
- 2017A simple yet effective baseline for 3d human pose estimationcited by 401
- 20183D human pose estimation in video with temporal convolutions and semi-supervised trainingcited by 401
- 2017Cascaded Pyramid Network for Multi-Person Pose Estimationcited by 341
- 2018Invariant and Equivariant Graph Networkscited by 339
- 2017VITON: An Image-based Virtual Try-on Networkcited by 285
- 2016Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Posecited by 220
- 2021Weisfeiler and Lehman Go Topological: Message Passing Simplicial Networkscited by 219
- 2019Semantic Graph Convolutional Networks for 3D Human Pose Regressioncited by 204
- 2020Random Features Strengthen Graph Neural Networkscited by 184
- 2022Sign and Basis Invariant Networks for Spectral Graph Representation Learningcited by 176
- 2021Equivariant Subgraph Aggregation Networkscited by 154
- 2017Compositional Human Pose Regressioncited by 124
- 2017Towards 3D Human Pose Estimation in the Wild: a Weakly-supervised Approachcited by 114
- 20182D/3D Pose Estimation and Action Recognition using Multitask Deep Learningcited by 103
- 2021Graph Stacked Hourglass Networks for 3D Human Pose Estimationcited by 94
- 2019Generating Multiple Hypotheses for 3D Human Pose Estimation with Mixture Density Networkcited by 92
- 2017Exploiting temporal information for 3D pose estimationcited by 89
- 20183D Human Pose Estimation in the Wild by Adversarial Learningcited by 86
- 2019Monocular 3D Human Pose Estimation by Generation and Ordinal Rankingcited by 76
- 2018Learning Monocular 3D Human Pose Estimation from Multi-view Imagescited by 70
- 2022GFPose: Learning 3D Human Pose Prior with Gradient Fieldscited by 57
- 2019HEMlets Pose: Learning Part-Centric Heatmap Triplets for Accurate 3D Human Pose Estimationcited by 50
- 2018Jointly Optimize Data Augmentation and Network Training: Adversarial Data Augmentation in Human Pose Estimationcited by 44
- 2021Context Modeling in 3D Human Pose Estimation: A Unified Perspectivecited by 37
- 2017MonoCap: Monocular Human Motion Capture using a CNN Coupled with a Geometric Priorcited by 36
- 2018Learning Pose Specific Representations by Predicting Different Viewscited by 4
Built on by
Citing papers per year: 2025: 1; 2026: 2.
3 papers.