GNeRP: Gaussian-guided Neural Reconstruction of Reflective Objects with Noisy Polarization Priors
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Abstract (arXiv)
Learning surfaces from neural radiance field (NeRF) became a rising topic in Multi-View Stereo (MVS). Recent Signed Distance Function (SDF)-based methods demonstrated their ability to reconstruct accurate 3D shapes of Lambertian scenes. However, their results on reflective scenes are unsatisfactory due to the entanglement of specular radiance and complicated geometry. To address the challenges, we propose a Gaussian-based representation of normals in SDF fields. Supervised by polarization priors, this representation guides the learning of geometry behind the specular reflection and captures more details than existing methods. Moreover, we propose a reweighting strategy in the optimization process to alleviate the noise issue of polarization priors. To validate the effectiveness of our design, we capture polarimetric information, and ground truth meshes in additional reflective scenes with various geometry. We also evaluated our framework on the PANDORA dataset. Comparisons prove our method outperforms existing neural 3D reconstruction methods in reflective scenes by a large margin.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 18 of its 43 references that are in the map. First posted on arXiv 18 Mar 2024.
Builds on
18 of 43 references.
References · 18
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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- 2021Volume Rendering of Neural Implicit Surfacescited by 996
- 2016Multi-View 3D Object Detection Network for Autonomous Drivingcited by 724
- 2020Implicit Geometric Regularization for Learning Shapescited by 710
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
- 2019Frequency Principle: Fourier Analysis Sheds Light on Deep Neural Networkscited by 368
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 335
- 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 212
6 more
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2021Improving neural implicit surfaces geometry with patch warpingcited by 137
- 2023Ref-NeuS: Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflectioncited by 69
- 2022PANDORA: Polarization-Aided Neural Decomposition Of Radiancecited by 52
- 2020Polarimetric Multi-View Inverse Renderingcited by 28
- 2022Perspective Phase Angle Model for Polarimetric 3D Reconstructioncited by 11
Built on by
Citing papers per year: 2025: 4; 2026: 1.
5 papers.
- 2025PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstructioncited by 8
- 2025Glossy Object Reconstruction with Cost-effective Polarized Acquisitioncited by 3
- 2025PolarGS: Polarimetric Cues for Ambiguity-Free Gaussian Splatting with Accurate Geometry Recoverycited by 1
- 2025PolarGuide-GSDR: 3D Gaussian Splatting Driven by Polarization Priors and Deferred Reflection for Real-World Reflective Scenescited by 0
- 2026PolGS++: Physically-Guided Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstructioncited by 0
- 2026PolGS++: Physically-Guided Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction11 Mar 2026
- 2025PolarGuide-GSDR: 3D Gaussian Splatting Driven by Polarization Priors and Deferred Reflection for Real-World Reflective Scenes2 Dec 2025
- 2025PolarGS: Polarimetric Cues for Ambiguity-Free Gaussian Splatting with Accurate Geometry Recovery30 Nov 2025
- 2025PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction24 Sep 2025
- 2025Glossy Object Reconstruction with Cost-effective Polarized Acquisition9 Apr 2025