mlsanityData to 7 Oct 2026

An in-depth experimental study of sensor usage and visual reasoning of robots navigating in real environments

arXiv 2111.14666 ↗First posted 29 Nov 2021cs.AI cs.ROcited by 6

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Abstract (arXiv)

Visual navigation by mobile robots is classically tackled through SLAM plus optimal planning, and more recently through end-to-end training of policies implemented as deep networks. While the former are often limited to waypoint planning, but have proven their efficiency even on real physical environments, the latter solutions are most frequently employed in simulation, but have been shown to be able learn more complex visual reasoning, involving complex semantical regularities. Navigation by real robots in physical environments is still an open problem. End-to-end training approaches have been thoroughly tested in simulation only, with experiments involving real robots being restricted to rare performance evaluations in simplified laboratory conditions. In this work we present an in-depth study of the performance and reasoning capacities of real physical agents, trained in simulation and deployed to two different physical environments. Beyond benchmarking, we provide insights into the generalization capabilities of different agents training in different conditions. We visualize sensor usage and the importance of the different types of signals. We show, that for the PointGoal task, an agent pre-trained on wide variety of tasks and fine-tuned on a simulated version of the target environment can reach competitive performance without modelling any sim2real transfer, i.e. by deploying the trained agent directly from simulation to a real physical robot.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 19 of its 27 references that are in the map. First posted on arXiv 29 Nov 2021.

Builds on

19 of 27 references.

References · 19

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  11. 2020iGibson 1.0: a Simulation Environment for Interactive Tasks in Large Realistic Scenescited by 151
  12. 2020MultiON: Benchmarking Semantic Map Memory using Multi-Object Navigationcited by 95
7 more
  1. 2020Off-Dynamics Reinforcement Learning: Training for Transfer with Domain Classifierscited by 93
  2. 2021RobustNav: Towards Benchmarking Robustness in Embodied Navigationcited by 52
  3. 2019PyRobot: An Open-source Robotics Framework for Research and Benchmarkingcited by 39
  4. 2020EgoMap: Projective mapping and structured egocentric memory for Deep RLcited by 23
  5. 2019DRLViz: Understanding Decisions and Memory in Deep Reinforcement Learningcited by 12
  6. 2017Adversarial Discriminative Sim-to-real Transfer of Visuo-motor Policiescited by 11
  7. 2019Deep Reinforcement Learning on a Budget: 3D Control and Reasoning Without a Supercomputercited by 10

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Citing papers per year: 2022: 1; 2023: 1; 2024: 2; 2025: 2.

6 papers.