mlsanityData to 14 Oct 2026

Signatured Deep Fictitious Play for Mean Field Games with Common Noise

arXiv 2106.03272 ↗First posted 6 Jun 2021math.OC cs.LG q-fin.CPcited by 12

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Abstract (arXiv)

Existing deep learning methods for solving mean-field games (MFGs) with common noise fix the sampling common noise paths and then solve the corresponding MFGs. This leads to a nested-loop structure with millions of simulations of common noise paths in order to produce accurate solutions, which results in prohibitive computational cost and limits the applications to a large extent. In this paper, based on the rough path theory, we propose a novel single-loop algorithm, named signatured deep fictitious play, by which we can work with the unfixed common noise setup to avoid the nested-loop structure and reduce the computational complexity significantly. The proposed algorithm can accurately capture the effect of common uncertainty changes on mean-field equilibria without further training of neural networks, as previously needed in the existing machine learning algorithms. The efficiency is supported by three applications, including linear-quadratic MFGs, mean-field portfolio game, and mean-field game of optimal consumption and investment. Overall, we provide a new point of view from the rough path theory to solve MFGs with common noise with significantly improved efficiency and an extensive range of applications. In addition, we report the first deep learning work to deal with extended MFGs (a mean-field interaction via both the states and controls) with common noise.

Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 27 of its 56 references that are in the map. First posted on arXiv 6 Jun 2021.

Builds on

27 of 56 references.

References · 27

  1. 2019A Machine Learning Framework for Solving High-Dimensional Mean Field Game and Mean Field Control Problemscited by 97
  2. 2016Kernels for sequentially ordered datacited by 84
  3. 2019Deep Signature Transformscited by 75
  4. 2020Fictitious Play for Mean Field Games: Continuous Time Analysis and Applicationscited by 62
  5. 2018Signature moments to characterize laws of stochastic processescited by 56
  6. 2016Deep Learning Approximation for Stochastic Control Problemscited by 55
  7. 2020Unified Reinforcement Q-Learning for Mean Field Game and Control Problemscited by 49
  8. 2019On the Convergence of Model Free Learning in Mean Field Gamescited by 48
  9. 2020Signatory: differentiable computations of the signature and logsignature transforms, on both CPU and GPUcited by 46
  10. 2015Learning in Mean Field Games: the Fictitious Playcited by 38
  11. 2019Convergence Analysis of Machine Learning Algorithms for the Numerical Solution of Mean Field Control and Games: II -- The Finite Horizon Casecited by 34
  12. 2016Mean Field Game of Controls and An Application To Trade Crowdingcited by 23
15 more
  1. 2019Deep Fictitious Play for Finding Markovian Nash Equilibrium in Multi-Agent Gamescited by 16
  2. 2019Deep Fictitious Play for Stochastic Differential Gamescited by 13
  3. 2020Convergence of Deep Fictitious Play for Stochastic Differential Gamescited by 10
  4. 2013Efficiency of the Price Formation Process in Presence of High Frequency Participants: a Mean Field Game analysiscited by 6
  5. 2016Linear Quadratic Mean Field Type Control and Mean Field Games with Common Noise, with Application to Production of an Exhaustible Resourcecited by 6
  6. 2020Optimal Policies for a Pandemic: A Stochastic Game Approach and a Deep Learning Algorithmcited by 6
  7. 2019Reinforcement Learning for Mean Field Gamecited by 5
  8. 2020Contact rate epidemic control of COVID-19: an equilibrium viewcited by 5
  9. 2014The Master Equation in Mean Field Theorycited by 4
  10. 2019Many-player games of optimal consumption and investment under relative performance criteriacited by 3
  11. 2020Convolutional Signature for Sequential Datacited by 3
  12. 2021N-player and Mean-field Games in Ito-diffusion Markets with Competitive or Homophilous Interactioncited by 3
  13. 2014Wellposedness of Mean Field Games with Common Noise Under a Weak Monotonicity Conditioncited by 1
  14. 2014Translation invariant mean field games with common noisecited by 1
  15. 2016Stable solutions in potential mean field game systemscited by 1

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 1; 2022: 2; 2023: 5; 2024: 2; 2025: 0; 2026: 2.

12 papers.