mlsanityData to 7 Oct 2026

Audio-Driven 3D Facial Animation from In-the-Wild Videos

arXiv 2306.11541 ↗First posted 20 Jun 2023cs.CVcited by 7

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Abstract (arXiv)

Given an arbitrary audio clip, audio-driven 3D facial animation aims to generate lifelike lip motions and facial expressions for a 3D head. Existing methods typically rely on training their models using limited public 3D datasets that contain a restricted number of audio-3D scan pairs. Consequently, their generalization capability remains limited. In this paper, we propose a novel method that leverages in-the-wild 2D talking-head videos to train our 3D facial animation model. The abundance of easily accessible 2D talking-head videos equips our model with a robust generalization capability. By combining these videos with existing 3D face reconstruction methods, our model excels in generating consistent and high-fidelity lip synchronization. Additionally, our model proficiently captures the speaking styles of different individuals, allowing it to generate 3D talking-heads with distinct personal styles. Extensive qualitative and quantitative experimental results demonstrate the superiority of our method.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 30 of its 48 references that are in the map. First posted on arXiv 20 Jun 2023.

Builds on

30 of 48 references.

References · 30

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18 more
  1. 2019Capture, Learning, and Synthesis of 3D Speaking Stylescited by 257
  2. 2022EMOCA: Emotion Driven Monocular Face Capture and Animationcited by 254
  3. 2019Hierarchical Cross-Modal Talking Face Generationwith Dynamic Pixel-Wise Losscited by 252
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  17. 2022Masked Lip-Sync Prediction by Audio-Visual Contextual Exploitation in Transformerscited by 33
  18. 2020Modality Dropout for Improved Performance-driven Talking Facescited by 32

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 3; 2026: 3.

7 papers.