UniG3D: A Unified 3D Object Generation Dataset
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Abstract (arXiv)
The field of generative AI has a transformative impact on various areas, including virtual reality, autonomous driving, the metaverse, gaming, and robotics. Among these applications, 3D object generation techniques are of utmost importance. This technique has unlocked fresh avenues in the realm of creating, customizing, and exploring 3D objects. However, the quality and diversity of existing 3D object generation methods are constrained by the inadequacies of existing 3D object datasets, including issues related to text quality, the incompleteness of multi-modal data representation encompassing 2D rendered images and 3D assets, as well as the size of the dataset. In order to resolve these issues, we present UniG3D, a unified 3D object generation dataset constructed by employing a universal data transformation pipeline on Objaverse and ShapeNet datasets. This pipeline converts each raw 3D model into comprehensive multi-modal data representation <text, image, point cloud, mesh> by employing rendering engines and multi-modal models. These modules ensure the richness of textual information and the comprehensiveness of data representation. Remarkably, the universality of our pipeline refers to its ability to be applied to any 3D dataset, as it only requires raw 3D data. The selection of data sources for our dataset is based on their scale and quality. Subsequently, we assess the effectiveness of our dataset by employing Point-E and SDFusion, two widely recognized methods for object generation, tailored to the prevalent 3D representations of point clouds and signed distance functions. Our dataset is available at: https://unig3d.github.io.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 63 of its 76 references that are in the map. First posted on arXiv 19 Jun 2023.
Builds on
63 of 76 references.
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Citing papers per year: 2023: 2; 2024: 2.
4 papers.
- 2023PointLLM: Empowering Large Language Models to Understand Point Cloudscited by 333
- 2024Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splattingcited by 26
- 2024Kestrel: 3D Multimodal LLM for Part-Aware Grounded Descriptioncited by 9
- 2023MVControl: Adding Conditional Control to Multi-view Diffusion for Controllable Text-to-3D Generationcited by 8
- 2024Kestrel: 3D Multimodal LLM for Part-Aware Grounded Description29 May 2024
- 2024Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting15 Mar 2024
- 2023MVControl: Adding Conditional Control to Multi-view Diffusion for Controllable Text-to-3D Generation24 Nov 2023
- 2023PointLLM: Empowering Large Language Models to Understand Point Clouds31 Aug 2023