mlsanityData to 7 Oct 2026

Instant Photorealistic Neural Radiance Fields Stylization

arXiv 2303.16884 ↗First posted 29 Mar 2023cs.CVcited by 3

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Abstract (arXiv)

We present Instant Neural Radiance Fields Stylization, a novel approach for multi-view image stylization for the 3D scene. Our approach models a neural radiance field based on neural graphics primitives, which use a hash table-based position encoder for position embedding. We split the position encoder into two parts, the content and style sub-branches, and train the network for normal novel view image synthesis with the content and style targets. In the inference stage, we execute AdaIN to the output features of the position encoder, with content and style voxel grid features as reference. With the adjusted features, the stylization of novel view images could be obtained. Our method extends the style target from style images to image sets of scenes and does not require additional network training for stylization. Given a set of images of 3D scenes and a style target(a style image or another set of 3D scenes), our method can generate stylized novel views with a consistent appearance at various view angles in less than 10 minutes on modern GPU hardware. Extensive experimental results demonstrate the validity and superiority of our method.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 32 of its 40 references that are in the map. First posted on arXiv 29 Mar 2023.

Builds on

32 of 40 references.

References · 32

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,678
  4. 2017Arbitrary Style Transfer in Real-time with Adaptive Instance Normalizationcited by 1,998
  5. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  6. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  7. 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 784
  8. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  9. 2020pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesiscited by 708
  10. 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
  11. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  12. 2015A Neural Algorithm of Artistic Stylecited by 480
20 more
  1. 2017Neural 3D Mesh Renderercited by 437
  2. 2019Style Transfer by Relaxed Optimal Transport and Self-Similaritycited by 167
  3. 2022ARF: Artistic Radiance Fieldscited by 147
  4. 2022StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learningcited by 140
  5. 2017Visual Attribute Transfer through Deep Image Analogycited by 123
  6. 2021Stylizing 3D Scene via Implicit Representation and HyperNetworkcited by 103
  7. 2016Combining Markov Random Fields and Convolutional Neural Networks for Image Synthesiscited by 102
  8. 2017Multi-Content GAN for Few-Shot Font Style Transfercited by 100
  9. 2017Coherent Online Video Style Transfercited by 96
  10. 2020Arbitrary Video Style Transfer via Multi-Channel Correlationcited by 84
  11. 2021Learning to Stylize Novel Viewscited by 76
  12. 2018Arbitrary Style Transfer with Deep Feature Reshufflecited by 75
  13. 2022Unified Implicit Neural Stylizationcited by 67
  14. 2021CoNeRF: Controllable Neural Radiance Fieldscited by 65
  15. 2021StyleMesh: Style Transfer for Indoor 3D Scene Reconstructionscited by 58
  16. 2016Artistic style transfer for videoscited by 54
  17. 2022READ: Large-Scale Neural Scene Rendering for Autonomous Drivingcited by 50
  18. 2019Attention-aware Multi-stroke Style Transfercited by 47
  19. 2022UPST-NeRF: Universal Photorealistic Style Transfer of Neural Radiance Fields for 3D Scenecited by 47
  20. 2016Awesome Typography: Statistics-Based Text Effects Transfercited by 24

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Citing papers per year: 2024: 1; 2025: 2.

3 papers.