Joint Generative Modeling of Grounded Scene Graphs and Images via Diffusion Models
On the map: Diffusion models → Image generation, text-to-image and editing
Abstract (arXiv)
We introduce a framework for joint grounded scene graph - image generation, a challenging task involving high-dimensional, multi-modal structured data. To effectively model this complex joint distribution, we adopt a factorized approach: first generating a grounded scene graph, followed by image generation conditioned on the generated grounded scene graph. While conditional image generation has been widely explored in the literature, our primary focus is on the generation of grounded scene graphs from noise, which provides efficient and interpretable control over the image generation process. This task requires generating plausible grounded scene graphs with heterogeneous attributes for both nodes (objects) and edges (relations among objects), encompassing continuous attributes (e.g., object bounding boxes) and discrete attributes (e.g., object and relation categories). To address this challenge, we introduce DiffuseSG, a novel diffusion model that jointly models the heterogeneous node and edge attributes. We explore different encoding strategies to effectively handle the categorical data. Leveraging a graph transformer as the denoiser, DiffuseSG progressively refines grounded scene graph representations in a continuous space before discretizing them to generate structured outputs. Additionally, we introduce an IoU-based regularization term to enhance empirical performance. Our model outperforms existing methods in grounded scene graph generation on the VG and COCO-Stuff datasets, excelling in both standard and newly introduced metrics that more accurately capture the task's complexity. Furthermore, we demonstrate the broader applicability of DiffuseSG in two important downstream tasks: 1) achieving superior results in a range of grounded scene graph completion tasks, and 2) enhancing grounded scene graph detection models by leveraging additional training samples generated by DiffuseSG.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Placed in Image generation, text-to-image and editing, one of 14 directions in Diffusion models. Builds on 82 of its 116 references that are in the map. First posted on arXiv 2 Jan 2024.
Builds on
82 of 116 references.
Closest ancestors · 13
Same direction, newest first
- 2023Steered Diffusion: A Generalized Framework for Plug-and-Play Conditional Image Synthesis30 Sep
- 2023LayoutDM: Transformer-based Diffusion Model for Layout Generation4 May
- 2023SceneGenie: Scene Graph Guided Diffusion Models for Image Synthesis28 Apr
- 2023LayoutDiffusion: Controllable Diffusion Model for Layout-to-image Generation30 Mar
- 2023LayoutDiffusion: Improving Graphic Layout Generation by Discrete Diffusion Probabilistic Models21 Mar
- 2023LayoutDM: Discrete Diffusion Model for Controllable Layout Generation14 Mar
- 2023Unifying Layout Generation with a Decoupled Diffusion Model9 Mar
- 2023DLT: Conditioned layout generation with Joint Discrete-Continuous Diffusion Layout Transformer7 Mar
- 2023LayoutDiffuse: Adapting Foundational Diffusion Models for Layout-to-Image Generation16 Feb
- 2023Adding Conditional Control to Text-to-Image Diffusion Models10 Feb
- 2022Multi-Concept Customization of Text-to-Image Diffusion8 Dec
- 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation25 Aug
Other references · 69
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- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2021Swin Transformer: Hierarchical Vision Transformer using Shifted Windowscited by 12,082
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,005
- 2022Classifier-Free Diffusion Guidancecited by 5,717
- 2016Gaussian Error Linear Units (GELUs)cited by 3,431
- 2022Elucidating the Design Space of Diffusion-Based Generative Modelscited by 2,994
- 2016Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotationscited by 2,646
- 2021Structured Denoising Diffusion Models in Discrete State-Spacescited by 1,665
38 more
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- 2019Generalized Intersection over Union: A Metric and A Loss for Bounding Box Regressioncited by 1,361
- 2022Diffusion-LM Improves Controllable Text Generationcited by 1,006
- 2018Weisfeiler and Leman Go Neural: Higher-order Graph Neural Networkscited by 878
- 2016COCO-Stuff: Thing and Stuff Classes in Contextcited by 858
- 2022DiGress: Discrete Denoising diffusion for graph generationcited by 503
- 2017Scene Graph Generation by Iterative Message Passingcited by 462
- 2022DiffuSeq: Sequence to Sequence Text Generation with Diffusion Modelscited by 439
- 2017Neural Motifs: Scene Graph Parsing with Global Contextcited by 413
- 2018GraphRNN: Generating Realistic Graphs with Deep Auto-regressive Modelscited by 406
- 2022Analog Bits: Generating Discrete Data using Diffusion Models with Self-Conditioningcited by 362
- 2020Unbiased Scene Graph Generation from Biased Trainingcited by 355
- 2019PubLayNet: largest dataset ever for document layout analysiscited by 349
- 2018Image Generation from Scene Graphscited by 324
- 2023Diffusion Self-Guidance for Controllable Image Generationcited by 305
- 2023Photorealistic Video Generation with Diffusion Modelscited by 304
- 2022Score-based Generative Modeling of Graphs via the System of Stochastic Differential Equationscited by 273
- 2018Auto-Encoding Scene Graphs for Image Captioningcited by 254
- 2019Efficient Graph Generation with Graph Recurrent Attention Networkscited by 231
- 2022Continuous diffusion for categorical datacited by 202
- 2023Make Pixels Dance: High-Dynamic Video Generationcited by 140
- 2021Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generationcited by 137
- 2020LayoutTransformer: Layout Generation and Completion with Self-attentioncited by 122
- 2021Weisfeiler and Leman go Machine Learning: The Story so farcited by 121
- 2019LayoutVAE: Stochastic Scene Layout Generation From a Label Setcited by 119
- 2023AR-Diffusion: Auto-Regressive Diffusion Model for Text Generationcited by 113
- 2018Image Generation from Layoutcited by 105
- 2021SGTR: End-to-end Scene Graph Generation with Transformercited by 102
- 2021Variational Transformer Networks for Layout Generationcited by 88
- 2019Image Synthesis From Reconfigurable Layout and Stylecited by 85
- 2019Neural Design Network: Graphic Layout Generation with Constraintscited by 83
- 2021Constrained Graphic Layout Generation via Latent Optimizationcited by 83
- 2020Semantic Image Manipulation Using Scene Graphscited by 82
- 2022Text Generation with Diffusion Language Models: A Pre-training Approach with Continuous Paragraph Denoisecited by 79
- 2019Specifying Object Attributes and Relations in Interactive Scene Generationcited by 76
- 2021BLT: Bidirectional Layout Transformer for Controllable Layout Generationcited by 69
- 2020Attribute-conditioned Layout GAN for Automatic Graphic Designcited by 67
- 2022SeqDiffuSeq: Text Diffusion with Encoder-Decoder Transformerscited by 63
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Citing papers per year: 2024: 1; 2025: 1; 2026: 2.
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