mlsanityData to 14 Oct 2026

Emergence of Maps in the Memories of Blind Navigation Agents

arXiv 2301.13261 ↗First posted 30 Jan 2023cs.AI cs.CV cs.LGcited by 33

Not on the map. Why?

Abstract (arXiv)

Animal navigation research posits that organisms build and maintain internal spatial representations, or maps, of their environment. We ask if machines -- specifically, artificial intelligence (AI) navigation agents -- also build implicit (or 'mental') maps. A positive answer to this question would (a) explain the surprising phenomenon in recent literature of ostensibly map-free neural-networks achieving strong performance, and (b) strengthen the evidence of mapping as a fundamental mechanism for navigation by intelligent embodied agents, whether they be biological or artificial. Unlike animal navigation, we can judiciously design the agent's perceptual system and control the learning paradigm to nullify alternative navigation mechanisms. Specifically, we train 'blind' agents -- with sensing limited to only egomotion and no other sensing of any kind -- to perform PointGoal navigation ('go to Delta x, Delta y') via reinforcement learning. Our agents are composed of navigation-agnostic components (fully-connected and recurrent neural networks), and our experimental setup provides no inductive bias towards mapping. Despite these harsh conditions, we find that blind agents are (1) surprisingly effective navigators in new environments (~95% success); (2) they utilize memory over long horizons (remembering ~1,000 steps of past experience in an episode); (3) this memory enables them to exhibit intelligent behavior (following walls, detecting collisions, taking shortcuts); (4) there is emergence of maps and collision detection neurons in the representations of the environment built by a blind agent as it navigates; and (5) the emergent maps are selective and task dependent (e.g. the agent 'forgets' exploratory detours). Overall, this paper presents no new techniques for the AI audience, but a surprising finding, an insight, and an explanation.

Key facts. Cited by 33 papers in the map (data through 14 Oct 2026). Builds on 31 of its 80 references that are in the map. First posted on arXiv 30 Jan 2023.

Builds on

31 of 80 references.

References · 31

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19 more
  1. 2018On Evaluation of Embodied Navigation Agentscited by 547
  2. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 511
  3. 2018Gibson Env: Real-World Perception for Embodied Agentscited by 481
  4. 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 362
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  13. 2022Is Mapping Necessary for Realistic PointGoal Navigation?cited by 35
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  15. 2019Sim2Real Predictivity: Does Evaluation in Simulation Predict Real-World Performance?cited by 26
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 8; 2024: 8; 2025: 13; 2026: 4.

33 papers.

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  1. 2024Deep Reinforcement Learning for Robotics: A Survey of Real-World Successescited by 176
  2. 2024GOAT-Bench: A Benchmark for Multi-Modal Lifelong Navigationcited by 94
  3. 2024Agile But Safe: Learning Collision-Free High-Speed Legged Locomotioncited by 73
  4. 2023HI-TOM: A Benchmark for Evaluating Higher-Order Theory of Mind Reasoning in Large Language Modelscited by 63
  5. 2024Learning Robust Autonomous Navigation and Locomotion for Wheeled-Legged Robotscited by 48
  6. 2023Resilient Legged Local Navigation: Learning to Traverse with Compromised Perception End-to-Endcited by 23
  7. 2024Refining Minimax Regret for Unsupervised Environment Designcited by 18
  8. 2024Planning in a recurrent neural network that plays Sokobancited by 18
  9. 2023Object Goal Navigation with Recursive Implicit Mapscited by 16
  10. 2023Navigates Like Me: Understanding How People Evaluate Human-Like AI in Video Gamescited by 11
  11. 2025Spatially-Enhanced Recurrent Memory for Long-Range Mapless Navigation via End-to-End Reinforcement Learningcited by 11
  12. 2024MANGO: A Benchmark for Evaluating Mapping and Navigation Abilities of Large Language Modelscited by 9
21 more
  1. 2025What Does it Mean for a Neural Network to Learn a "World Model"?cited by 8
  2. 2023Learning with a Mole: Transferable latent spatial representations for navigation without reconstructioncited by 6
  3. 2023Discovering Hierarchical Achievements in Reinforcement Learning via Contrastive Learningcited by 6
  4. 2024Composing Global Solutions to Reasoning Tasks via Algebraic Objects in Neural Netscited by 6
  5. 2025Emergent World Representations in OpenVLAcited by 6
  6. 2023Optimal foraging strategies can be learnedcited by 5
  7. 2025Partner Modelling Emerges in Recurrent Agents (But Only When It Matters)cited by 4
  8. 2025Path Channels and Plan Extension Kernels: a Mechanistic Description of Planning in a Sokoban RNNcited by 4
  9. 2026Notes-to-Self: Scratchpad Augmented VLAs for Memory Dependent Manipulation Taskscited by 3
  10. 2025Kinaema: a recurrent sequence model for memory and pose in motioncited by 2
  11. 2023Learning to Terminate in Object Navigationcited by 1
  12. 2025Prompt-responsive Object Retrieval with Memory-augmented Student-Teacher Learningcited by 1
  13. 2025Building spatial world models from sparse transitional episodic memoriescited by 1
  14. 2025Place Cells as Multi-Scale Position Embeddings: Random Walk Transition Kernels for Path Planningcited by 1
  15. 2025ProDapt: Proprioceptive Adaptation using Long-term Memory Diffusioncited by 0
  16. 2025Shared Control of Holonomic Wheelchairs through Reinforcement Learningcited by 0
  17. 2025Remembering the Markov Property in Cooperative MARLcited by 0
  18. 2025Embodied Spatial Intelligence: from Implicit Scene Modeling to Spatial Reasoningcited by 0
  19. 2026Explore, Map, Remember, Decide: Are Embodied VLMs Ready for Safety-Critical Scenarios?cited by 0
  20. 2026Learning to Plan from Random Explorationcited by 0
  21. 2026Grid or Nodes? Probing Object Memory in World Models Under Partial Observabilitycited by 0