mlsanityData to 7 Oct 2026

Sim2Real Predictivity: Does Evaluation in Simulation Predict Real-World Performance?

arXiv 1912.06321 ↗First posted 13 Dec 2019cs.CV cs.AI cs.LGcited by 25

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Abstract (arXiv)

Does progress in simulation translate to progress on robots? If one method outperforms another in simulation, how likely is that trend to hold in reality on a robot? We examine this question for embodied PointGoal navigation, developing engineering tools and a research paradigm for evaluating a simulator by its sim2real predictivity. First, we develop Habitat-PyRobot Bridge (HaPy), a library for seamless execution of identical code on simulated agents and robots, transferring simulation-trained agents to a LoCoBot platform with a one-line code change. Second, we investigate the sim2real predictivity of Habitat-Sim for PointGoal navigation. We 3D-scan a physical lab space to create a virtualized replica, and run parallel tests of 9 different models in reality and simulation. We present a new metric called Sim-vs-Real Correlation Coefficient (SRCC) to quantify predictivity. We find that SRCC for Habitat as used for the CVPR19 challenge is low (0.18 for the success metric), suggesting that performance differences in this simulator-based challenge do not persist after physical deployment. This gap is largely due to AI agents learning to exploit simulator imperfections, abusing collision dynamics to 'slide' along walls, leading to shortcuts through otherwise non-navigable space. Naturally, such exploits do not work in the real world. Our experiments show that it is possible to tune simulation parameters to improve sim2real predictivity (e.g. improving SRCCSucc from 0.18 to 0.844), increasing confidence that in-simulation comparisons will translate to deployed systems in reality.

Key facts. Cited by 25 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Dec 2019.

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Citing papers per year: 2021: 11; 2022: 4; 2023: 6; 2024: 2; 2025: 1; 2026: 1.

25 papers.

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  1. 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
  2. 2024NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigationcited by 222
  3. 2021Waypoint Models for Instruction-guided Navigation in Continuous Environmentscited by 125
  4. 2023Scaling Data Generation in Vision-and-Language Navigationcited by 115
  5. 2023HomeRobot: Open-Vocabulary Mobile Manipulationcited by 104
  6. 2022Sim-2-Sim Transfer for Vision-and-Language Navigation in Continuous Environmentscited by 80
  7. 2021RobustNav: Towards Benchmarking Robustness in Embodied Navigationcited by 52
  8. 2025A Survey of Sim-to-Real Methods in RL: Progress, Prospects and Challenges with Foundation Modelscited by 36
  9. 2021Differentiable SLAM-net: Learning Particle SLAM for Visual Navigationcited by 34
  10. 2022Is Mapping Necessary for Realistic PointGoal Navigation?cited by 32
  11. 2023Emergence of Maps in the Memories of Blind Navigation Agentscited by 31
  12. 2021A Survey on Human-aware Robot Navigationcited by 23
13 more
  1. 2021Success Weighted by Completion Time: A Dynamics-Aware Evaluation Criteria for Embodied Navigationcited by 21
  2. 2021Human-centric Relation Segmentation: Dataset and Solutioncited by 7
  3. 2023Modality-invariant Visual Odometry for Embodied Visioncited by 6
  4. 2023Learning with a Mole: Transferable latent spatial representations for navigation without reconstructioncited by 6
  5. 2021A Step Towards Efficient Evaluation of Complex Perception Tasks in Simulationcited by 4
  6. 2024DISCO: Embodied Navigation and Interaction via Differentiable Scene Semantics and Dual-level Controlcited by 4
  7. 2021SGoLAM: Simultaneous Goal Localization and Mapping for Multi-Object Goal Navigationcited by 3
  8. 2021Self-Supervised Domain Adaptation for Visual Navigation with Global Map Consistencycited by 3
  9. 2022MoDA: Map style transfer for self-supervised Domain Adaptation of embodied agentscited by 3
  10. 2022Image-based Navigation in Real-World Environments via Multiple Mid-level Representations: Fusion Models, Benchmark and Efficient Evaluationcited by 2
  11. 2023Attacking Motion Planners Using Adversarial Perception Errorscited by 1
  12. 2021On Assessing the Usefulness of Proxy Domains for Developing and Evaluating Embodied Agentscited by 0
  13. 2026RVN-Bench: A Benchmark for Reactive Visual Navigationcited by 0