mlsanityData to 13 Oct 2026

SVS: Adversarial refinement for sparse novel view synthesis

arXiv 2211.07301 ↗First posted 14 Nov 2022cs.CV cs.GR cs.LGcited by 3

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Abstract (arXiv)

This paper proposes Sparse View Synthesis. This is a view synthesis problem where the number of reference views is limited, and the baseline between target and reference view is significant. Under these conditions, current radiance field methods fail catastrophically due to inescapable artifacts such 3D floating blobs, blurring and structural duplication, whenever the number of reference views is limited, or the target view diverges significantly from the reference views. Advances in network architecture and loss regularisation are unable to satisfactorily remove these artifacts. The occlusions within the scene ensure that the true contents of these regions is simply not available to the model. In this work, we instead focus on hallucinating plausible scene contents within such regions. To this end we unify radiance field models with adversarial learning and perceptual losses. The resulting system provides up to 60% improvement in perceptual accuracy compared to current state-of-the-art radiance field models on this problem.

Key facts. Cited by 3 papers in the map (data through 13 Oct 2026). Builds on 43 of its 56 references that are in the map. First posted on arXiv 14 Nov 2022.

Builds on

43 of 56 references.

References · 43

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31 more
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Citing papers per year: 2023: 2; 2024: 0; 2025: 1.

3 papers.