mlsanityData to 7 Oct 2026

It Takes Four to Tango: Multiagent Selfplay for Automatic Curriculum Generation

arXiv 2202.10608 ↗First posted 22 Feb 2022cs.LG cs.AI cs.MAcited by 14

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Abstract (arXiv)

We are interested in training general-purpose reinforcement learning agents that can solve a wide variety of goals. Training such agents efficiently requires automatic generation of a goal curriculum. This is challenging as it requires (a) exploring goals of increasing difficulty, while ensuring that the agent (b) is exposed to a diverse set of goals in a sample efficient manner and (c) does not catastrophically forget previously solved goals. We propose Curriculum Self Play (CuSP), an automated goal generation framework that seeks to satisfy these desiderata by virtue of a multi-player game with four agents. We extend the asymmetric curricula learning in PAIRED (Dennis et al., 2020) to a symmetrized game that carefully balances cooperation and competition between two off-policy student learners and two regret-maximizing teachers. CuSP additionally introduces entropic goal coverage and accounts for the non-stationary nature of the students, allowing us to automatically induce a curriculum that balances progressive exploration with anti-catastrophic exploitation. We demonstrate that our method succeeds at generating an effective curricula of goals for a range of control tasks, outperforming other methods at zero-shot test-time generalization to novel out-of-distribution goals.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 37 of its 54 references that are in the map. First posted on arXiv 22 Feb 2022.

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37 of 54 references.

References · 37

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25 more
  1. 2019Dynamics-Aware Unsupervised Discovery of Skillscited by 308
  2. 2019Emergent Tool Use From Multi-Agent Autocurriculacited by 308
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  5. 2017Automatic Goal Generation for Reinforcement Learning Agentscited by 252
  6. 2017Automated Curriculum Learning for Neural Networkscited by 251
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  16. 2020Learning with AMIGo: Adversarially Motivated Intrinsic Goalscited by 86
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  18. 2021Asymmetric self-play for automatic goal discovery in robotic manipulationcited by 71
  19. 2019Autocurricula and the Emergence of Innovation from Social Interaction: A Manifesto for Multi-Agent Intelligence Researchcited by 58
  20. 2020Generalized Hindsight for Reinforcement Learningcited by 51
  21. 2018Learning Policy Representations in Multiagent Systemscited by 48
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  23. 2018Learning Goal Embeddings via Self-Play for Hierarchical Reinforcement Learningcited by 23
  24. 2019Competitive Experience Replaycited by 23
  25. 2018Memory Augmented Self-Playcited by 1

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Citing papers per year: 2022: 2; 2023: 5; 2024: 7.

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