Learning Goal Embeddings via Self-Play for Hierarchical Reinforcement Learning
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Abstract (arXiv)
In hierarchical reinforcement learning a major challenge is determining appropriate low-level policies. We propose an unsupervised learning scheme, based on asymmetric self-play from Sukhbaatar et al. (2018), that automatically learns a good representation of sub-goals in the environment and a low-level policy that can execute them. A high-level policy can then direct the lower one by generating a sequence of continuous sub-goal vectors. We evaluate our model using Mazebase and Mujoco environments, including the challenging AntGather task. Visualizations of the sub-goal embeddings reveal a logical decomposition of tasks within the environment. Quantitatively, our approach obtains compelling performance gains over non-hierarchical approaches.
Key facts. Cited by 23 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Nov 2018.
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Citing papers per year: 2020: 1; 2021: 5; 2022: 7; 2023: 3; 2024: 4; 2025: 2; 2026: 1.
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- 2021Asymmetric self-play for automatic goal discovery in robotic manipulationcited by 71
- 2021Landmark-Guided Subgoal Generation in Hierarchical Reinforcement Learningcited by 46
- 2022Contextualize Me -- The Case for Context in Reinforcement Learningcited by 41
- 2021Multi-task curriculum learning in a complex, visual, hard-exploration domain: Minecraftcited by 34
- 2023Learning Goal-Conditioned Policies Offline with Self-Supervised Reward Shapingcited by 25
- 2022Understanding the Complexity Gains of Single-Task RL with a Curriculumcited by 16
- 2021Learn Goal-Conditioned Policy with Intrinsic Motivation for Deep Reinforcement Learningcited by 15
- 2025RL for Reasoning by Adaptively Revealing Rationalescited by 15
- 2022It Takes Four to Tango: Multiagent Selfplay for Automatic Curriculum Generationcited by 14
- 2024Learning to Drive via Asymmetric Self-Playcited by 11
- 2022Discrete Factorial Representations as an Abstraction for Goal Conditioned Reinforcement Learningcited by 10
- 2024Probabilistic Subgoal Representations for Hierarchical Reinforcement learningcited by 8
11 more
- 2020Augmenting GAIL with BC for sample efficient imitation learningcited by 4
- 2023Towards Skilled Population Curriculum for Multi-Agent Reinforcement Learningcited by 4
- 2022Walk the Random Walk: Learning to Discover and Reach Goals Without Supervisioncited by 3
- 2022Active Task Randomization: Learning Robust Skills via Unsupervised Generation of Diverse and Feasible Taskscited by 3
- 2024Unsupervised Skill Discovery for Robotic Manipulation through Automatic Task Generationcited by 3
- 2021Eden: A Unified Environment Framework for Booming Reinforcement Learning Algorithmscited by 2
- 2023A framework for the emergence and analysis of language in social learning agentscited by 2
- 2024Scalable Interactive Machine Learning for Future Command and Controlcited by 2
- 2025CORD: Generalizable Cooperation via Role Diversitycited by 1
- 2022AutoDIME: Automatic Design of Interesting Multi-Agent Environmentscited by 0
- 2026Unsupervised Learning of Efficient Exploration: Pre-training Adaptive Policies via Self-Imposed Goalscited by 0
- 2026Unsupervised Learning of Efficient Exploration: Pre-training Adaptive Policies via Self-Imposed Goals27 Jan 2026
- 2025RL for Reasoning by Adaptively Revealing Rationales22 Jun 2025
- 2025CORD: Generalizable Cooperation via Role Diversity4 Jan 2025
- 2024Unsupervised Skill Discovery for Robotic Manipulation through Automatic Task Generation7 Oct 2024
- 2024Learning to Drive via Asymmetric Self-Play26 Sep 2024
- 2024Probabilistic Subgoal Representations for Hierarchical Reinforcement learning24 Jun 2024
- 2024Scalable Interactive Machine Learning for Future Command and Control9 Feb 2024
- 2023A framework for the emergence and analysis of language in social learning agents4 May 2023
- 2023Towards Skilled Population Curriculum for Multi-Agent Reinforcement Learning7 Feb 2023
- 2023Learning Goal-Conditioned Policies Offline with Self-Supervised Reward Shaping5 Jan 2023
- 2022Understanding the Complexity Gains of Single-Task RL with a Curriculum24 Dec 2022
- 2022Active Task Randomization: Learning Robust Skills via Unsupervised Generation of Diverse and Feasible Tasks11 Nov 2022
11 more
- 2022Discrete Factorial Representations as an Abstraction for Goal Conditioned Reinforcement Learning1 Nov 2022
- 2022Walk the Random Walk: Learning to Discover and Reach Goals Without Supervision23 Jun 2022
- 2022AutoDIME: Automatic Design of Interesting Multi-Agent Environments4 Mar 2022
- 2022It Takes Four to Tango: Multiagent Selfplay for Automatic Curriculum Generation22 Feb 2022
- 2022Contextualize Me -- The Case for Context in Reinforcement Learning9 Feb 2022
- 2021Landmark-Guided Subgoal Generation in Hierarchical Reinforcement Learning26 Oct 2021
- 2021Eden: A Unified Environment Framework for Booming Reinforcement Learning Algorithms4 Sep 2021
- 2021Multi-task curriculum learning in a complex, visual, hard-exploration domain: Minecraft28 Jun 2021
- 2021Learn Goal-Conditioned Policy with Intrinsic Motivation for Deep Reinforcement Learning11 Apr 2021
- 2021Asymmetric self-play for automatic goal discovery in robotic manipulation13 Jan 2021
- 2020Augmenting GAIL with BC for sample efficient imitation learning21 Jan 2020
- 2024Learning to Drive via Asymmetric Self-Playcited by 11
- 2024Learning to Drive via Asymmetric Self-Play26 Sep 2024
- 2021Asymmetric self-play for automatic goal discovery in robotic manipulationcited by 71
- 2021Landmark-Guided Subgoal Generation in Hierarchical Reinforcement Learningcited by 46
- 2022Contextualize Me -- The Case for Context in Reinforcement Learningcited by 41
- 2021Multi-task curriculum learning in a complex, visual, hard-exploration domain: Minecraftcited by 34
- 2023Learning Goal-Conditioned Policies Offline with Self-Supervised Reward Shapingcited by 25
- 2022Understanding the Complexity Gains of Single-Task RL with a Curriculumcited by 16
- 2021Learn Goal-Conditioned Policy with Intrinsic Motivation for Deep Reinforcement Learningcited by 15
- 2025RL for Reasoning by Adaptively Revealing Rationalescited by 15
- 2022It Takes Four to Tango: Multiagent Selfplay for Automatic Curriculum Generationcited by 14
- 2022Discrete Factorial Representations as an Abstraction for Goal Conditioned Reinforcement Learningcited by 10
- 2024Probabilistic Subgoal Representations for Hierarchical Reinforcement learningcited by 8
- 2023Towards Skilled Population Curriculum for Multi-Agent Reinforcement Learningcited by 4
12 most cited of 21 All 21 (JSON)
- 2026Unsupervised Learning of Efficient Exploration: Pre-training Adaptive Policies via Self-Imposed Goals27 Jan 2026
- 2025RL for Reasoning by Adaptively Revealing Rationales22 Jun 2025
- 2025CORD: Generalizable Cooperation via Role Diversity4 Jan 2025
- 2024Unsupervised Skill Discovery for Robotic Manipulation through Automatic Task Generation7 Oct 2024
- 2024Probabilistic Subgoal Representations for Hierarchical Reinforcement learning24 Jun 2024
- 2024Scalable Interactive Machine Learning for Future Command and Control9 Feb 2024
- 2023A framework for the emergence and analysis of language in social learning agents4 May 2023
- 2023Towards Skilled Population Curriculum for Multi-Agent Reinforcement Learning7 Feb 2023
- 2023Learning Goal-Conditioned Policies Offline with Self-Supervised Reward Shaping5 Jan 2023
- 2022Understanding the Complexity Gains of Single-Task RL with a Curriculum24 Dec 2022
- 2022Active Task Randomization: Learning Robust Skills via Unsupervised Generation of Diverse and Feasible Tasks11 Nov 2022
- 2022Discrete Factorial Representations as an Abstraction for Goal Conditioned Reinforcement Learning1 Nov 2022
12 newest of 21 All 21 (JSON)