Memory Augmented Self-Play
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Abstract (arXiv)
Self-play is an unsupervised training procedure which enables the reinforcement learning agents to explore the environment without requiring any external rewards. We augment the self-play setting by providing an external memory where the agent can store experience from the previous tasks. This enables the agent to come up with more diverse self-play tasks resulting in faster exploration of the environment. The agent pretrained in the memory augmented self-play setting easily outperforms the agent pretrained in no-memory self-play setting.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). First posted on arXiv 28 May 2018.
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