mlsanityData to 7 Oct 2026

Heterogeneous Multi-player Multi-armed Bandits: Closing the Gap and Generalization

arXiv 2110.14622 ↗First posted 27 Oct 2021stat.ML cs.IT cs.LGcited by 18

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Abstract (arXiv)

Despite the significant interests and many progresses in decentralized multi-player multi-armed bandits (MP-MAB) problems in recent years, the regret gap to the natural centralized lower bound in the heterogeneous MP-MAB setting remains open. In this paper, we propose BEACON -- Batched Exploration with Adaptive COmmunicatioN -- that closes this gap. BEACON accomplishes this goal with novel contributions in implicit communication and efficient exploration. For the former, we propose a novel adaptive differential communication (ADC) design that significantly improves the implicit communication efficiency. For the latter, a carefully crafted batched exploration scheme is developed to enable incorporation of the combinatorial upper confidence bound (CUCB) principle. We then generalize the existing linear-reward MP-MAB problems, where the system reward is always the sum of individually collected rewards, to a new MP-MAB problem where the system reward is a general (nonlinear) function of individual rewards. We extend BEACON to solve this problem and prove a logarithmic regret. BEACON bridges the algorithm design and regret analysis of combinatorial MAB (CMAB) and MP-MAB, two largely disjointed areas in MAB, and the results in this paper suggest that this previously ignored connection is worth further investigation.

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Builds on 27 of its 52 references that are in the map. First posted on arXiv 27 Oct 2021.

Builds on

27 of 52 references.

References · 27

  1. 2014Combinatorial Multi-Armed Bandit and Its Extension to Probabilistically Triggered Armscited by 78
  2. 2018Thompson Sampling for Combinatorial Semi-Banditscited by 78
  3. 2015Cascading Bandits: Learning to Rank in the Cascade Modelcited by 75
  4. 2016Combinatorial Multi-Armed Bandit with General Reward Functionscited by 56
  5. 2013Distributed Exploration in Multi-Armed Banditscited by 46
  6. 2018SIC-MMAB: Synchronisation Involves Communication in Multiplayer Multi-Armed Banditscited by 46
  7. 2017Improving Regret Bounds for Combinatorial Semi-Bandits with Probabilistically Triggered Arms and Its Applicationscited by 44
  8. 2015Combinatorial Cascading Banditscited by 40
  9. 2020Statistical Efficiency of Thompson Sampling for Combinatorial Semi-Banditscited by 30
  10. 2014Matroid Bandits: Fast Combinatorial Optimization with Learningcited by 29
  11. 2019A Practical Algorithm for Multiplayer Bandits when Arm Means Vary Among Playerscited by 25
  12. 2020Decentralized Multi-player Multi-armed Bandits with No Collision Informationcited by 25
15 more
  1. 2016Combinatorial semi-bandit with known covariancecited by 24
  2. 2014Concurrent bandits and cognitive radio networkscited by 23
  3. 2015On Regret-Optimal Learning in Decentralized Multi-player Multi-armed Banditscited by 20
  4. 2018Multiplayer bandits without observing collision informationcited by 20
  5. 2020My Fair Bandit: Distributed Learning of Max-Min Fairness with Multi-player Banditscited by 16
  6. 2020Tight Lower Bounds for Combinatorial Multi-Armed Banditscited by 15
  7. 2019Non-Stochastic Multi-Player Multi-Armed Bandits: Optimal Rate With Collision Information, Sublinear Withoutcited by 14
  8. 2020Selfish Robustness and Equilibria in Multi-Player Banditscited by 13
  9. 2020Cooperative and Stochastic Multi-Player Multi-Armed Bandit: Optimal Regret With Neither Communication Nor Collisionscited by 13
  10. 2018Game of Thrones: Fully Distributed Learning for Multi-Player Banditscited by 12
  11. 2019Multi-Player Bandits: The Adversarial Casecited by 11
  12. 2020Coordination without communication: optimal regret in two players multi-armed banditscited by 11
  13. 2019Multi-User MABs with User Dependent Rewards for Uncoordinated Spectrum Accesscited by 10
  14. 2020On No-Sensing Adversarial Multi-player Multi-armed Bandits with Collision Communicationscited by 5
  15. 2019Multiplayer Multi-armed Bandits for Optimal Assignment in Heterogeneous Networkscited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 4; 2023: 8; 2024: 3; 2025: 2; 2026: 1.

18 papers.

Sort:

  1. 2022A survey on multi-player banditscited by 18
  2. 2022Multi-Player Multi-Armed Bandits with Finite Shareable Resources Arms: Learning Algorithms & Applicationscited by 10
  3. 2023On-Demand Communication for Asynchronous Multi-Agent Banditscited by 6
  4. 2023Competing for Shareable Arms in Multi-Player Multi-Armed Banditscited by 6
  5. 2024Improved Bandits in Many-to-one Matching Markets with Incentive Compatibilitycited by 6
  6. 2023Cooperative Multi-agent Bandits: Distributed Algorithms with Optimal Individual Regret and Constant Communication Costscited by 3
  7. 2022Decentralized Stochastic Multi-Player Multi-Armed Walking Banditscited by 2
  8. 2023Multi-Agent Bandit Learning through Heterogeneous Action Erasure Channelscited by 2
  9. 2022Multi-Player Bandits Robust to Adversarial Collisionscited by 1
  10. 2023Finite-Time Frequentist Regret Bounds of Multi-Agent Thompson Sampling on Sparse Hypergraphscited by 1
  11. 2023Harnessing the Power of Federated Learning in Federated Contextual Banditscited by 1
  12. 2024Combining Diverse Information for Coordinated Action: Stochastic Bandit Algorithms for Heterogeneous Agentscited by 1
6 more
  1. 2023Constant or logarithmic regret in asynchronous multiplayer banditscited by 0
  2. 2023Adversarial Attacks on Cooperative Multi-agent Banditscited by 0
  3. 2024PPA-Game: Characterizing and Learning Competitive Dynamics Among Online Content Creatorscited by 0
  4. 2025Decentralized Asynchronous Multi-player Banditscited by 0
  5. 2025Distributed Algorithms for Multi-Agent Multi-Armed Bandits with Collisioncited by 0
  6. 2026The Price of Decentralization in Top-K Arm Identificationcited by 0