mlsanityData to 7 Oct 2026

Learning Feature Aggregation for Deep 3D Morphable Models

arXiv 2105.02173 ↗First posted 5 May 2021cs.CVcited by 13

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Abstract (arXiv)

3D morphable models are widely used for the shape representation of an object class in computer vision and graphics applications. In this work, we focus on deep 3D morphable models that directly apply deep learning on 3D mesh data with a hierarchical structure to capture information at multiple scales. While great efforts have been made to design the convolution operator, how to best aggregate vertex features across hierarchical levels deserves further attention. In contrast to resorting to mesh decimation, we propose an attention based module to learn mapping matrices for better feature aggregation across hierarchical levels. Specifically, the mapping matrices are generated by a compatibility function of the keys and queries. The keys and queries are trainable variables, learned by optimizing the target objective, and shared by all data samples of the same object class. Our proposed module can be used as a train-only drop-in replacement for the feature aggregation in existing architectures for both downsampling and upsampling. Our experiments show that through the end-to-end training of the mapping matrices, we achieve state-of-the-art results on a variety of 3D shape datasets in comparison to existing morphable models.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 34 of its 61 references that are in the map. First posted on arXiv 5 May 2021.

Builds on

34 of 61 references.

References · 34

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22 more
  1. 20193D Hand Shape and Pose Estimation from a Single RGB Imagecited by 174
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  22. 2017FeaStNet: Feature-Steered Graph Convolutions for 3D Shape Analysiscited by 2

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 4; 2023: 3; 2024: 4; 2025: 1; 2026: 1.

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