mlsanityData to 7 Oct 2026

Learning to Generate 3D Shapes with Generative Cellular Automata

arXiv 2103.04130 ↗First posted 6 Mar 2021cs.CVcited by 22

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Abstract (arXiv)

We present a probabilistic 3D generative model, named Generative Cellular Automata, which is able to produce diverse and high quality shapes. We formulate the shape generation process as sampling from the transition kernel of a Markov chain, where the sampling chain eventually evolves to the full shape of the learned distribution. The transition kernel employs the local update rules of cellular automata, effectively reducing the search space in a high-resolution 3D grid space by exploiting the connectivity and sparsity of 3D shapes. Our progressive generation only focuses on the sparse set of occupied voxels and their neighborhood, thus enabling the utilization of an expressive sparse convolutional network. We propose an effective training scheme to obtain the local homogeneous rule of generative cellular automata with sequences that are slightly different from the sampling chain but converge to the full shapes in the training data. Extensive experiments on probabilistic shape completion and shape generation demonstrate that our method achieves competitive performance against recent methods.

Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). Builds on 24 of its 38 references that are in the map. First posted on arXiv 6 Mar 2021.

Builds on

24 of 38 references.

References · 24

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
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  3. 2017Mask R-CNNcited by 7,259
  4. 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,005
  5. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
  6. 2017Neural Discrete Representation Learningcited by 4,650
  7. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
  8. 20194D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networkscited by 1,201
  9. 2016Conditional Image Generation with PixelCNN Decoderscited by 859
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  12. 2016Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modelingcited by 558
12 more
  1. 2018PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understandingcited by 521
  2. 2019PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flowscited by 487
  3. 2016Revisiting Classifier Two-Sample Testscited by 258
  4. 2020Learning Gradient Fields for Shape Generationcited by 245
  5. 2016Shape Completion using 3D-Encoder-Predictor CNNs and Shape Synthesiscited by 219
  6. 20193D Point Cloud Generative Adversarial Network Based on Tree Structured Graph Convolutionscited by 173
  7. 2018PointGrow: Autoregressively Learned Point Cloud Generation with Self-Attentioncited by 105
  8. 2015How (not) to Train your Generative Model: Scheduled Sampling, Likelihood, Adversary?cited by 76
  9. 2017Improved Adversarial Systems for 3D Object Generation and Reconstructioncited by 66
  10. 2020Multimodal Shape Completion via Conditional Generative Adversarial Networkscited by 61
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  12. 2017Learning to Generate Samples from Noise through Infusion Trainingcited by 15

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 2; 2022: 7; 2023: 5; 2024: 4; 2025: 3; 2026: 1.

22 papers.

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  1. 2022LION: Latent Point Diffusion Models for 3D Shape Generationcited by 552
  2. 2023XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchiescited by 183
  3. 2021Growing 3D Artefacts and Functional Machines with Neural Cellular Automatacited by 38
  4. 2022Attention-based Neural Cellular Automatacited by 26
  5. 2023GECCO: Geometrically-Conditioned Point Diffusion Modelscited by 24
  6. 2022Probabilistic Implicit Scene Completioncited by 8
  7. 2022XDGAN: Multi-Modal 3D Shape Generation in 2D Spacecited by 6
  8. 2024Multi-scale Latent Point Consistency Models for 3D Shape Generationcited by 6
  9. 2021Multimodal Shape Completion via IMLEcited by 5
  10. 2022Budget-Aware Sequential Brick Assembly with Efficient Constraint Satisfactioncited by 4
  11. 2023Point Cloud Part Editing: Segmentation, Generation, Assembly, and Selectioncited by 4
  12. 2022Empowered Neural Cellular Automatacited by 2
10 more
  1. 2024Outdoor Scene Extrapolation with Hierarchical Generative Cellular Automatacited by 2
  2. 2024INRFlow: Flow Matching for INRs in Ambient Spacecited by 2
  3. 2025A Continuous-Time Consistency Model for 3D Point Cloud Generationcited by 2
  4. 2022Probabilistic Shape Completion by Estimating Canonical Factors with Hierarchical VAEcited by 1
  5. 20233D Semantic Subspace Traverser: Empowering 3D Generative Model with Shape Editing Capabilitycited by 1
  6. 2023Patch-Wise Point Cloud Generation: A Divide-and-Conquer Approachcited by 0
  7. 2024ExCellGen: Fast, Controllable, Photorealistic 3D Scene Generation from a Single Real-World Exemplarcited by 0
  8. 2025Mixtures of Neural Cellular Automata: A Stochastic Framework for Growth Modelling and Self-Organizationcited by 0
  9. 2025DiffeoMorph: Learning to Morph 3D Shapes Using Differentiable Agent-Based Simulationscited by 0
  10. 2026ScaffoldM3C: A Multimodal Sequential Monte Carlo Framework for Generative Stable Construction Planningcited by 0