mlsanityData to 14 Oct 2026

Budget-Aware Sequential Brick Assembly with Efficient Constraint Satisfaction

arXiv 2210.01021 ↗First posted 3 Oct 2022cs.LGcited by 4

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Abstract (arXiv)

We tackle the problem of sequential brick assembly with LEGO bricks to create combinatorial 3D structures. This problem is challenging since this brick assembly task encompasses the characteristics of combinatorial optimization problems. In particular, the number of assemblable structures increases exponentially as the number of bricks used increases. To solve this problem, we propose a new method to predict the scores of the next brick position by employing a U-shaped sparse 3D convolutional neural network. Along with the 3D convolutional network, a one-initialized brick-sized convolution filter is used to efficiently validate assembly constraints between bricks without training itself. By the nature of this one-initialized convolution filter, we can readily consider several different brick types by benefiting from modern implementation of convolution operations. To generate a novel structure, we devise a sampling strategy to determine the next brick position considering the satisfaction of assembly constraints. Moreover, our method is designed for either budget-free or budget-aware scenario where a budget may confine the number of bricks and their types. We demonstrate that our method successfully generates a variety of brick structures and outperforms existing methods with Bayesian optimization, deep graph generative model, and reinforcement learning.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 18 of its 38 references that are in the map. First posted on arXiv 3 Oct 2022.

Builds on

18 of 38 references.

References · 18

  1. 2014Sequence to Sequence Learning with Neural Networkscited by 2,986
  2. 20194D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networkscited by 1,208
  3. 2016Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modelingcited by 558
  4. 2019PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flowscited by 488
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  6. 2021High-Fidelity Pluralistic Image Completion with Transformerscited by 134
  7. 2018Multiresolution Tree Networks for 3D Point Cloud Processingcited by 91
  8. 2021JoinABLe: Learning Bottom-up Assembly of Parametric CAD Jointscited by 78
  9. 2019IKEA Furniture Assembly Environment for Long-Horizon Complex Manipulation Taskscited by 69
  10. 2022Neural Shape Mating: Self-Supervised Object Assembly with Adversarial Shape Priorscited by 43
  11. 2021Learning to Generate 3D Shapes with Generative Cellular Automatacited by 22
  12. 2022Blocks Assemble! Learning to Assemble with Large-Scale Structured Reinforcement Learningcited by 22
6 more
  1. 2021Brick-by-Brick: Combinatorial Construction with Deep Reinforcement Learningcited by 19
  2. 2020Building LEGO Using Deep Generative Models of Graphscited by 14
  3. 2020Combinatorial 3D Shape Generation via Sequential Assemblycited by 13
  4. 2017In silico generation of novel, drug-like chemical matter using the LSTM neural networkcited by 7
  5. 2021Learning to Design and Construct Bridge without Blueprintcited by 6
  6. 2022Learning to Assemble Geometric Shapescited by 3

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 2; 2024: 0; 2025: 0; 2026: 2.

4 papers.