mlsanityData to 7 Oct 2026

XDGAN: Multi-Modal 3D Shape Generation in 2D Space

arXiv 2210.03007 ↗First posted 6 Oct 2022cs.CV cs.GR cs.LGcited by 6

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Abstract (arXiv)

Generative models for 2D images has recently seen tremendous progress in quality, resolution and speed as a result of the efficiency of 2D convolutional architectures. However it is difficult to extend this progress into the 3D domain since most current 3D representations rely on custom network components. This paper addresses a central question: Is it possible to directly leverage 2D image generative models to generate 3D shapes instead? To answer this, we propose XDGAN, an effective and fast method for applying 2D image GAN architectures to the generation of 3D object geometry combined with additional surface attributes, like color textures and normals. Specifically, we propose a novel method to convert 3D shapes into compact 1-channel geometry images and leverage StyleGAN3 and image-to-image translation networks to generate 3D objects in 2D space. The generated geometry images are quick to convert to 3D meshes, enabling real-time 3D object synthesis, visualization and interactive editing. Moreover, the use of standard 2D architectures can help bring more 2D advances into the 3D realm. We show both quantitatively and qualitatively that our method is highly effective at various tasks such as 3D shape generation, single view reconstruction and shape manipulation, while being significantly faster and more flexible compared to recent 3D generative models.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 43 of its 57 references that are in the map. First posted on arXiv 6 Oct 2022.

Builds on

43 of 57 references.

References · 43

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31 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 3; 2024: 2; 2025: 0; 2026: 1.

6 papers.