mlsanityData to 7 Oct 2026

Growing 3D Artefacts and Functional Machines with Neural Cellular Automata

arXiv 2103.08737 ↗First posted 15 Mar 2021cs.LGcited by 38

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Abstract (arXiv)

Neural Cellular Automata (NCAs) have been proven effective in simulating morphogenetic processes, the continuous construction of complex structures from very few starting cells. Recent developments in NCAs lie in the 2D domain, namely reconstructing target images from a single pixel or infinitely growing 2D textures. In this work, we propose an extension of NCAs to 3D, utilizing 3D convolutions in the proposed neural network architecture. Minecraft is selected as the environment for our automaton since it allows the generation of both static structures and moving machines. We show that despite their simplicity, NCAs are capable of growing complex entities such as castles, apartment blocks, and trees, some of which are composed of over 3,000 blocks. Additionally, when trained for regeneration, the system is able to regrow parts of simple functional machines, significantly expanding the capabilities of simulated morphogenetic systems. The code for the experiment in this paper can be found at: https://github.com/real-itu/3d-artefacts-nca.

Key facts. Cited by 38 papers in the map (data through 7 Oct 2026). Builds on 7 of its 22 references that are in the map. First posted on arXiv 15 Mar 2021.

Builds on

7 of 22 references.

References · 7

  1. 2015Continuous control with deep reinforcement learningcited by 3,279
  2. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  3. 2017Leveraging Demonstrations for Deep Reinforcement Learning on Robotics Problems with Sparse Rewardscited by 302
  4. 2020EvoCraft: A New Challenge for Open-Endednesscited by 23
  5. 2021Learning to Generate 3D Shapes with Generative Cellular Automatacited by 22
  6. 2021Regenerating Soft Robots through Neural Cellular Automatacited by 13
  7. 2020Neural Cellular Automata Manifoldcited by 7

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 2; 2022: 9; 2023: 7; 2024: 5; 2025: 5; 2026: 10.

38 papers.

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  1. 2021Illuminating Diverse Neural Cellular Automata for Level Generationcited by 35
  2. 2022HyperNCA: Growing Developmental Networks with Neural Cellular Automatacited by 18
  3. 2023Towards Self-Assembling Artificial Neural Networks through Neural Developmental Programscited by 17
  4. 2024DreamCraft: Text-Guided Generation of Functional 3D Environments in Minecraftcited by 17
  5. 2021World-GAN: a Generative Model for Minecraft Worldscited by 14
  6. 2025ARC-NCA: Towards Developmental Solutions to the Abstraction and Reasoning Corpuscited by 10
  7. 2022Goal-Guided Neural Cellular Automata: Learning to Control Self-Organising Systemscited by 9
  8. 2022Open-Ended Evolution for Minecraft Building Generationcited by 9
  9. 2023E(n)-equivariant Graph Neural Cellular Automatacited by 9
  10. 2023Arbitrarily Scalable Environment Generators via Neural Cellular Automatacited by 9
  11. 2025Neural cellular automata: applications to biology and beyond classical AIcited by 9
  12. 2024From Text to Life: On the Reciprocal Relationship between Artificial Life and Large Language Modelscited by 8
26 more
  1. 2022Physical Neural Cellular Automata for 2D Shape Classificationcited by 7
  2. 2023Growing Steerable Neural Cellular Automatacited by 6
  3. 2025Neural Cellular Automata: From Cells to Pixelscited by 5
  4. 2022A Unified Substrate for Body-Brain Co-evolutioncited by 4
  5. 2022Severe Damage Recovery in Evolving Soft Robots through Differentiable Programmingcited by 4
  6. 2023Evolving Flying Machines in Minecraft Using Quality Diversitycited by 4
  7. 2024Latent Neural Cellular Automata for Resource-Efficient Image Restorationcited by 4
  8. 2022Collective control of modular soft robots via embodied Spiking Neural Cellular Automatacited by 3
  9. 2023A Review of Deep Learning-Powered Mesh Reconstruction Methodscited by 3
  10. 2022Empowered Neural Cellular Automatacited by 2
  11. 2022Collective Intelligence for 2D Push Manipulations with Mobile Robotscited by 2
  12. 2025Scaffold Diffusion: Sparse Multi-Category Voxel Structure Generation with Discrete Diffusioncited by 2
  13. 2023Quality Diversity in the Amorphous Fortress (QD-AF): Evolving for Complexity in 0-Player Gamescited by 1
  14. 2024Emergent Dynamics in Neural Cellular Automatacited by 1
  15. 2026Remapping and navigation of an embedding space via error minimization: a fundamental organizational principle of cognition in natural and artificial systemscited by 1
  16. 2026On the Emergence of Syntax by Means of Local Interactioncited by 1
  17. 2024Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Reportcited by 0
  18. 2025Missing Data Imputation using Neural Cellular Automatacited by 0
  19. 2026Evolving Many Worlds: Towards Open-Ended Discovery in Petri Dish NCA via Population-Based Trainingcited by 0
  20. 2026Learning Local Constraints for Reinforcement-Learned Content Generatorscited by 0
  21. 2026Communication Heterogeneity and Collective Consensus in Neural Cellular Automatacited by 0
  22. 2026Neuroevolution Arena: Nested Ecological Evaluation of Update-and-Inheritance Regimes across Neural Architecturescited by 0
  23. 2026Programmable Cellular Automatacited by 0
  24. 2026Neural Cellular Automata Learn General Features in their Hidden Channelscited by 0
  25. 2026Where Does Randomness Matter in Neural Cellular Automata?cited by 0
  26. 2026ScaffoldM3C: A Multimodal Sequential Monte Carlo Framework for Generative Stable Construction Planningcited by 0